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The King Crab

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#1 GonZo626

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Posted 15 September 2014 - 11:19 AM

So we are getting the King Crab now. Does this mean we are getting split critical's now as this beast has AC20's in either arm and lower arm actuators?

Lets Speculate

Edited by GonZo626, 15 September 2014 - 11:19 AM.


#2 Parmeggido

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Posted 15 September 2014 - 11:26 AM

It's my understanding that in some of it's earliest incarnations, the King Crab did not have the actuators. I'm sure other, more knowledgeable people, will come in and correct me if I'm wrong. Either way, I think that is the direction PGI will take with it. Allowing for crit splitting would remove some of the special characteristics of certain mechs, like the Yen Lo Wang, or the one Highlander that can equip an ac/20.

#3 verybad

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Posted 15 September 2014 - 11:28 AM

Where's that posted?

Also, it doesn't have lower arm actuators, more like a covering shield like the Catapult has for it's missiles.

#4 Xarian

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Posted 15 September 2014 - 11:30 AM

I would love to see split criticals, but PGI hasn't announced anything like that yet, so we've got to assume that they just removed the lower arm actuators.

#5 KHETTI

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Posted 15 September 2014 - 11:31 AM

View Postverybad, on 15 September 2014 - 11:28 AM, said:

Where's that posted?

Also, it doesn't have lower arm actuators, more like a covering shield like the Catapult has for it's missiles.

So will the KC's claws toggle opened/closed like missile bay doors? i do hope so :)

#6 Parmeggido

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Posted 15 September 2014 - 11:33 AM

View Postverybad, on 15 September 2014 - 11:28 AM, said:

Where's that posted?

http://mwomercs.com/...ogram-feedback/

If you look near the bottom under Top Tier Reward, it lists the King Crab. Available for MC in December, and C-Bills in January.

#7 verybad

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Posted 15 September 2014 - 11:43 AM

View PostParmeggido, on 15 September 2014 - 11:33 AM, said:

http://mwomercs.com/...ogram-feedback/

If you look near the bottom under Top Tier Reward, it lists the King Crab. Available for MC in December, and C-Bills in January.

Nice, can 'tplain about that! Free 100 tonner for me (hrm, since i have several packs that would get me that, maybe they could get me more King Crabs? :)

Though I was hoping the Wave 2 assault would be the Executioner. The MadDog/Vulture is a popular mech, but i think the Loki would have been more interesting *shrugs* Still like the Vulture also though so.*meh*

Edited by verybad, 15 September 2014 - 11:48 AM.


#8 Ovion

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Posted 15 September 2014 - 11:46 AM

View Postverybad, on 15 September 2014 - 11:43 AM, said:

Nice, can't
plain about that!
Can.
It's not available till December dammit! xD

#9 Lootee

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Posted 15 September 2014 - 11:47 AM

I hope the claws aren't too low. Or it'd have the same ground shooting problems as the Nova.

#10 verybad

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Posted 15 September 2014 - 11:49 AM

The mech is supposed to be a horrific brawler, so I hoe they give it good agility for it's size.

#11 GonZo626

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Posted 15 September 2014 - 11:50 AM

According to sarna it does have hand actuators. AC20's only fit without hand or lower arm actuators.

#12 Bishop Steiner

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Posted 15 September 2014 - 11:56 AM

In the first printing, it did not have split crits. That apparently was done as a continued miniedit to the incorrect original 2750 TRO record sheets, and the KGC has been saddled with them ever since. (just one point of spirited debate between Strum Wealh and myself, along with the actual meaning of "LB" in LB-X)

The armored cover would be the simplest approach, and actual original lore accurate. Also require the least changes in mechanics, since split crits are not currently doable. (and could significantly change things for other mechs and the meta if they ever are)

The arms would likely end up like the VTRs with a very limited range of motion, though probably not as much as JM6.

#13 verybad

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Posted 15 September 2014 - 12:01 PM

I'd be cool with an armored cover myself(actually I'd rpefer them in this case), and split crits could really throw stuff around for all kinds of mechs.

The mech needs to be able to defend itself in a brawl however, that's really it's main purpose for existing after all...

Edited by verybad, 15 September 2014 - 12:03 PM.


#14 Jack Avery

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Posted 15 September 2014 - 12:03 PM

View PostBishop Steiner, on 15 September 2014 - 11:56 AM, said:

In the first printing, it did not have split crits. That apparently was done as a continued miniedit to the incorrect original 2750 TRO record sheets, and the KGC has been saddled with them ever since. (just one point of spirited debate between Strum Wealh and myself, along with the actual meaning of "LB" in LB-X)

The armored cover would be the simplest approach, and actual original lore accurate. Also require the least changes in mechanics, since split crits are not currently doable. (and could significantly change things for other mechs and the meta if they ever are)

The arms would likely end up like the VTRs with a very limited range of motion, though probably not as much as JM6.


Well, the way they've been doing arm movement with missing actuators, it actually would be as limited as the JM6. The Victor and Highlander get some movement because the left arm still has a lower actuator. The Clan mechs work in the same manner.

Odd man out currently is the YLW. Not sure why they aren't being totally consistent.

#15 GonZo626

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Posted 15 September 2014 - 12:04 PM

The split crits might not happen due to difficulty to design. Wonder if they would add an additional crit in each arm as a quirk to just the King crabs.

#16 Roland

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Posted 15 September 2014 - 12:04 PM

View PostGonZo626, on 15 September 2014 - 11:19 AM, said:

So we are getting the King Crab now. Does this mean we are getting split critical's now as this beast has AC20's in either arm and lower arm actuators?

Lets Speculate

I'm not really a TT Battletech nerd, so I may be mistaken here....

But I believe that when you split a weapon across different sections (ie. an arm and a torso), the weapon's firing arc ends up being that of the LESS mobile section.

So in Battletech, even if a mech has a lower arm actuator, if you put an AC20 into that arm and split the criticals across to the torso, then the firing arc for the AC20 is that of torso weapons, not arm weapons.

#17 Bishop Steiner

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Posted 15 September 2014 - 12:06 PM

View PostRoland, on 15 September 2014 - 12:04 PM, said:

I'm not really a TT Battletech nerd, so I may be mistaken here....

But I believe that when you split a weapon across different sections (ie. an arm and a torso), the weapon's firing arc ends up being that of the LESS mobile section.

So in Battletech, even if a mech has a lower arm actuator, if you put an AC20 into that arm and split the criticals across to the torso, then the firing arc for the AC20 is that of torso weapons, not arm weapons.

you are not a nerd, but you are correct.

View PostGonZo626, on 15 September 2014 - 12:04 PM, said:

The split crits might not happen due to difficulty to design. Wonder if they would add an additional crit in each arm as a quirk to just the King crabs.

Really, the simplest solution is the original. No lower and hand actuators. Just an armor cover. No new mechanics needed. But moderate agility and lack of JJs keep it from fears of OP.

#18 EboneezeeR

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Posted 15 September 2014 - 12:10 PM

Actually KGC-000/001/010 all have both, lower and upper arm actuators. I really hope one day there'll be all critical slots system will be disabled, and weapons will be loaded lika in a Lore - by tonnage.

Same story with most mechs who use CS-system introduced in mid 90-s. That's why 11 IS assaults and 7 Clan assault was striken off the SANRNA lists. All because Tactical Operations 1.34. Than Blazer Cannon, LPL (including CL LPL), PPC/ER PPC/H NPPC was nerfed, LAR/Railgun deleted, Arrow IV got extra 5 tons... and the rest load of crap.

The best exsample is Blazer Cannon where actual values from 16 damage - 16 heat become, 12 damage - 16 heat... litteraly skiping fact that fused together 2 LL's cores are got damage yeld of the damage sum of 2 Large Laser so also as Heat.

So, I hope there will not be any thing in MWO taken from TT. And... yes KGC got both actuators.

#19 Mick Mars

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Posted 15 September 2014 - 12:12 PM

With the massive ghost heat pens for the ac20, this mech is almost useless in many of it's stock forms. They could quirk it to allow the dual ac20 build, so I may be yelling about nothing. I suppose a quad ac10 build would work, except ta 4 ac10s are heavy.

#20 That Guy

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Posted 15 September 2014 - 12:12 PM

the YLW actually benefits from no horizontal arm movement, so i am ok with it. plus, the sheild arm on the CN9s dont move





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