Jump to content

Invasion Gargoyle Geometry


211 replies to this topic

#141 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 07 December 2014 - 11:26 AM

guys guys, its okay. because you won't be able to see how ugly it is in the cockpit. so you can use that ugliness to distract the enemy while you shoot them.

#142 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 07 December 2014 - 11:26 AM

I just can't get, it why not model it according to 2D concept? It looks out of proportion, crotch volume is too large compared to torso volume, joint between the two is too small, shoulders are too small and angled, black dots on them - wtf?, head is a "winner", it's too narrow and, well, ugly as ****.

The ugly thing about Gargoyle is that it supposed to look like bobblehead but even with oversized head it can look cool, as cool as on Alex's art. If the quality of 3D models is not important any more I might as well just go and play MW4.

Edited by kapusta11, 07 December 2014 - 11:40 AM.


#143 RedWasp

    Member

  • PipPipPipPipPipPip
  • Giant Helper
  • 469 posts

Posted 07 December 2014 - 11:27 AM

I think that Gargoyle should look like:

Posted Image.

IPosted Image

Edited by RedWasp, 07 December 2014 - 11:28 AM.


#144 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 07 December 2014 - 11:35 AM

View PostBrody319, on 07 December 2014 - 11:26 AM, said:

guys guys, its okay. because you won't be able to see how ugly it is in the cockpit. so you can use that ugliness to distract the enemy while you shoot them.

But I'm IS...so it'll be distracting ME!!!!!!!!!!

#145 Kavoh

    Member

  • PipPipPipPipPipPip
  • 327 posts

Posted 07 December 2014 - 11:37 AM

I never thought I would actually say these words... but I prefer the TRO and resculpt :I

Invasion unique geometry or not, none of the other mechs invasion geometries change the looks this much. The dire wolves legs, the little wings on the stormcrow/mad dog, the timber wolves rounded corners and bars on the shoulders etc, are all nice little subtle additions. But this is ridiculous lol.

#146 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 07 December 2014 - 11:40 AM

View PostRedWasp, on 07 December 2014 - 11:27 AM, said:

I think that Gargoyle should look like:

Posted Image.

IPosted Image

I'd lean more toward this
Posted Image

#147 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,595 posts

Posted 07 December 2014 - 11:52 AM

View PostBishop Steiner, on 07 December 2014 - 08:09 AM, said:

eh, only one, a quick pencil sketch from before wave II was annoucned, so far, and it was pretty stock TT, aside from making it leaner and more dynamic. Definitely not up there with Alex's (which btw, is what the non invasion version looks like)
Posted Image

might do another one based off Alex's version later as I LOVE his head redesign.

My TT version used LPL over SRM6s, and added 4 JJs.


That's a nice drawing, I like it :) I would still prefer a nose, but that's just my preference. I'm used to the facial features the Gargoyle has had throughout lore.

Speaking of lore, after looking at the CCG art for the 'mech, the nose is actually less pronounced, or not there at all. I think the MWO concept art looks similar to the CCG art.

Here's a couple examples from Sarna.net:

Posted Image Posted Image

I still prefer the look of the 'mech in the TRO and the minis.

#148 FETTY WAP

    Member

  • PipPipPipPipPipPip
  • The Angel
  • The Angel
  • 456 posts
  • Locationspaaaace

Posted 07 December 2014 - 11:52 AM

I feel they could put something across there, but not a solid bar. Maybe a series of 4 bars, 2 on each side.. more like brackets or small blocks?

#149 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 07 December 2014 - 12:27 PM

I'd much prefer something like this:
Posted Image
Instead of this:
Posted Image

#150 LordLosh

    Member

  • PipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 409 posts

Posted 07 December 2014 - 12:30 PM

FUGLY! ugh cant believe I paid for that thing

#151 Vertigo 1

    Member

  • PipPipPip
  • The Defiant
  • The Defiant
  • 88 posts
  • LocationAustin, TX

Posted 07 December 2014 - 01:14 PM

Well I immediately regret my purchase. It looks 100 times worse than the awesome concept art if that's final.

Edit: At least the King Crab looks amazing.

Edited by Vertigo 1, 07 December 2014 - 01:20 PM.


#152 Lucian Nostra

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,659 posts

Posted 07 December 2014 - 01:26 PM

View PostPauloBR, on 06 December 2014 - 04:11 PM, said:

I don't know if it's just me but...
WHAT HAVE THEY DONE WITH GARGOYLE?!

Don't know what I'm talking about? See:
Posted Image


What happened to that amazing geometry?
That cheek or mustache or whatever it is!


This is what I remember seeing it:
Posted Image


It's like a clown now! =(
Where is that cool ugliness?!



squinty eyes, thin mustache.. big "teeth" hmm reminds me ofPosted Image

Could of put a bit more effort into this one PGI..

Edited by Lucian Nostra, 07 December 2014 - 01:28 PM.


#153 Jin Ma

    Member

  • PipPipPipPipPipPipPipPip
  • 1,323 posts

Posted 07 December 2014 - 01:36 PM

View Postkapusta11, on 07 December 2014 - 12:27 PM, said:

I'd much prefer something like this:
Posted Image
Instead of this:
Posted Image


wow did you draw that? it looks so realistically 3D

#154 The Amazing Atomic Spaniel

    Member

  • PipPipPipPipPipPipPip
  • 932 posts
  • LocationBath, UK

Posted 07 December 2014 - 01:47 PM

Concept art looked fine.

This model looks like sh1t.

FFS, Russ, get a grip.

#155 LordLosh

    Member

  • PipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 409 posts

Posted 07 December 2014 - 01:48 PM

Still looks like ****. Some one please tell me why getting the concept art to match is so hard? Every other mech in the invasion pack looks just like the art on the page. Then they drop a bombshell on us and release this pig only a mother could luv. I guess if the prime looks like the art i can live with that but i doubt it will be that much different they usually don't change it that much. IE a bike rack here and there or some wings or rounder edges etc. Not an entire new face lol

#156 Jaspbo1

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 232 posts
  • LocationWoah

Posted 07 December 2014 - 02:19 PM

View PostLordLosh, on 07 December 2014 - 01:48 PM, said:

Still looks like ****. Some one please tell me why getting the concept art to match is so hard? Every other mech in the invasion pack looks just like the art on the page. Then they drop a bombshell on us and release this pig only a mother could luv. I guess if the prime looks like the art i can live with that but i doubt it will be that much different they usually don't change it that much. IE a bike rack here and there or some wings or rounder edges etc. Not an entire new face lol


That's the Garg's Invasion Geometry the other two standard variants look like the conceptual art.
I think PGI just need to release the Standard variant pictures aswell to clear this up so people stop getting mad at how their money has been burnt into ash because of some cheeks and a chin on the Prime variant which most'll ditch because the D has two CT energy hardpoints.

#157 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 07 December 2014 - 02:25 PM

View PostJin Ma, on 07 December 2014 - 01:36 PM, said:


wow did you draw that? it looks so realistically 3D


A bit, for the most part it's original image only warped a little, 2 min work.

#158 Greenjulius

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,319 posts
  • LocationIllinois

Posted 07 December 2014 - 03:23 PM

View PostBishop Steiner, on 07 December 2014 - 11:40 AM, said:

I'd lean more toward this
Posted Image


Posted Image

#159 Reno Blade

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blade
  • The Blade
  • 3,463 posts
  • LocationGermany

Posted 07 December 2014 - 03:34 PM

All I see is a bald, old man with a huge mustage and a double-chin and tiny eyes (because of too much smiling or beeing fat).
Can't be unseen >.<

#160 LordLosh

    Member

  • PipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 409 posts

Posted 07 December 2014 - 03:38 PM

View PostJaspbo1, on 07 December 2014 - 02:19 PM, said:


That's the Garg's Invasion Geometry the other two standard variants look like the conceptual art.
I think PGI just need to release the Standard variant pictures aswell to clear this up so people stop getting mad at how their money has been burnt into ash because of some cheeks and a chin on the Prime variant which most'll ditch because the D has two CT energy hardpoints.


K if that is the case I agree with you 100% I only care about the "D"....... wait for it........




Grow up but tis funny.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users