Ctf-4X Builds
#1
Posted 18 April 2013 - 07:05 AM
2x UAC5, 2x AC/2
http://mwo.smurfy-ne...b1c00fce9965803
4x AC/2
http://mwo.smurfy-ne...ce07cd4c18e7ee6
Which one would likely be better/more fun? What changes could be made to make them better?
I'm also looking at this one (2x UAC/5, 2x AC/5)
http://mwomercs.com/...d-and-gameplay/
And then there's another 4x AC/5 that I'm thinking of jamming together.
Also, what sort of armour spreads should I be looking at for a Cataphract?
I'm afraid that despite some small experience with Battletech, I've never been any good at making mechs, myself. I'm just looking for help/input before I blow a wad of CBills.
Thank you.
#2
Posted 18 April 2013 - 07:16 AM
#3
Posted 18 April 2013 - 07:20 AM
#4
Posted 18 April 2013 - 07:20 AM
Edited by Golfin Man, 18 April 2013 - 07:21 AM.
#5
Posted 18 April 2013 - 07:32 AM
4ac2 allows you to have a lot of ammo, backup lasers and super range as well as good dps. It is however low on initial punch and requirus you to face tank a lot of damge. It's main limmiting factor is heat.
4 ac5s just pretty much is meh, great on heat, ammo, room for backup weapo s but not very scary.
2uac5 + 2ac5s, very ammo, weight, critspace heavy build. Less range but more initial dps than ac2s. Heat friendly and absolutely rapes anything you hit. Possible to find yourself out of ammo at the end of the match thoug with no backup weapons.
2uac5 + 2ac2. Best all around compromise of range, heat, initial burst, dps, range, ammo. Less acary than previus build, but better in a long match.
I suggest tying g the latter 2 with an xl 255 and as much ammo as you can fit.
#6
Posted 18 April 2013 - 07:37 AM
#7
Posted 18 April 2013 - 07:38 AM
If you really want a fantastic fire support that runs XL I'd suggest the Jagermech. It has less tonnage, but its arms' extra crit slots mean you can fit incredibly lightweight (and powerful) AC builds that the 4X cannot--like the economical 2x AC/20. It has a wide profile like the Cataphract, but insanely high mounted ballistics that let you fight from cover. The CTF has to fully expose itself to bring both arms on target. The JM6 can do it with just 1/3 of its body exposed.
#8
Posted 18 April 2013 - 07:50 AM
Loose tag, the benefit to your team is minimal, and you could use the ammo which those guns specifically (ac/2 and uac/5) will absolutely CHEW through. You need 250 rounds of uac/5 and at least 150 of ac/2. However this is a very effective build (the firsr one) and is great at all ranges. Runs very hot so you might want to try to fit more heatsinks if possible.
The 4xac2 build is fun, better with ammo, and great for long range support, but very weak in bursts. Difficult to aim for specific components in a brawl so I reccomend keeping back.
Personally one build I use is 2x ac/10 and one LPL. Great up to mid range and decent punch.if you want to use the middle hard point, try an SRM4 instead of the streak.
Good luck and have fun.
#9
Posted 18 April 2013 - 07:59 AM
http://mwo.smurfy-ne...d6b4ddef92a13fb
It's got 2 MLas in the CT, and about as much ammo as I could cram in (though probably still not enough, considering losing armour and perhaps a DHS or two for more). I'm not sure what else I could possibly do, given the tonnage. I had been considering a Jager, but I'd head the Cataphract did ballistics decently as well, and I saw I had more tonnage to work with.
I have also been considering an AC/20 Jager build, but that's a bit further down the line... When I have money, you know?
Also, I don't know why I forgot how useless CASE was with an XL Engine. I must not have been thinking. I think all of my 'mechs currently use Standard engines, so it became a thing of habit.
#10
Posted 18 April 2013 - 08:01 PM
Goldensaver, on 18 April 2013 - 07:59 AM, said:
http://mwo.smurfy-ne...d6b4ddef92a13fb
It's got 2 MLas in the CT, and about as much ammo as I could cram in (though probably still not enough, considering losing armour and perhaps a DHS or two for more). I'm not sure what else I could possibly do, given the tonnage. I had been considering a Jager, but I'd head the Cataphract did ballistics decently as well, and I saw I had more tonnage to work with.
I have also been considering an AC/20 Jager build, but that's a bit further down the line... When I have money, you know?
Also, I don't know why I forgot how useless CASE was with an XL Engine. I must not have been thinking. I think all of my 'mechs currently use Standard engines, so it became a thing of habit.
I ran that for quite a while, the AC2's help mitigate the jamming on the UAC's while using chain-fire, (not 100% effective though)
Shift the Ammo to the Legs, Head and Arms. they will be less dangerous in those locations. I put my AC2 ammo in the Arms
#11
Posted 19 April 2013 - 01:20 AM
Get endo, DHS, a XL 250 engine and almost max armour(416 of 434). No extra heat sinks as you don't need any more beyond whats in the engine and cram as much ammo as you can in. I have 90 ac5 and 100 Uac5 ammo. I do run out however but if you aim well it does stupid amounts of damage.
Also if it doesn't jam on you it melts things fast.
#12
Posted 19 April 2013 - 01:51 AM
#13
Posted 19 April 2013 - 07:30 AM
#14
Posted 19 April 2013 - 12:44 PM
CTF-4Xs
You could probably lose the AMS for some more ammo and/or armour. Only issue is the low arms make it annoying to fire over a hill, but that's an issue no matter what you use; just poor mech design.
#15
Posted 19 April 2013 - 01:01 PM
Goldensaver, on 18 April 2013 - 07:05 AM, said:
2x UAC5, 2x AC/2
http://mwo.smurfy-ne...b1c00fce9965803
4x AC/2
http://mwo.smurfy-ne...ce07cd4c18e7ee6
Which one would likely be better/more fun? What changes could be made to make them better?
I'm also looking at this one (2x UAC/5, 2x AC/5)
http://mwomercs.com/...d-and-gameplay/
And then there's another 4x AC/5 that I'm thinking of jamming together.
Also, what sort of armour spreads should I be looking at for a Cataphract?
I'm afraid that despite some small experience with Battletech, I've never been any good at making mechs, myself. I'm just looking for help/input before I blow a wad of CBills.
Thank you.
No, and you're a bad person for even thinking about buying it. Rather get a 3D/1X or a Jager.
#16
Posted 07 March 2015 - 02:19 PM
-1 LB 10-X AC
-1 UAC/5
-1 SRM 4
-2 Machine Guns
-2 Med Pulse Lasers
-XL Engine 255
- 2 Double Heat Sinks
-Ferro-Fibrous Armor
-Standard Structure
-Standard Guidance Systems
-2 tons of LBX ammo
-3 tons of UAC ammo
-1 ton of MG ammo
-1 ton of SRM ammo
-Full Armor
...what lead me to this build is that I wanted to stray away from the normal "dakka" sort of builds that people often use for the CTF-4x, so I got creative and picked a couple weapons to start with. at first I went for an all-ballistic build and had the LBX, the UAC and the 2 MGs. then I accumulated more c-bills and bought an XL 255 along with double heat sinks, but there wasn't a whole lot I could add since sadly I was running low on slots and tonnage. I then decided to add the pulse lasers and SRM 4 to pack on the extra accumulated damage. I love the CTF-4x but sadly it's not good for all-around weapon builds; it's just particularly good for builds focusing heavily or entirely on ballistic weapons (as I'm sure you already know). anyways if you or anyone else decide to try out this loadout, I hope you enjoy it or tweak it to suit your own preferences. enjoy! :3
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