Been doing some quirk/module testing on heavies. Here are my observed results.
Dragon-1N (depletion time for one ton ammo per gun)
2x AC-5 group fire + cooldown = 16 seconds = 18.75 dps
2x AC-5 chain + cooldown = 30 seconds = 10 dps
2x AC-5 chain no cooldown = 30 seconds = 10 dps
2x AC-5 group no cooldown = 22 seconds = 13.6363 dps
AC-5 + AC-2 no module group fire = 10.72 dps
AC-5 + AC-2 + cooldown group fire = 13.375 dps
Dragon-5N
3x AC-2 group = 11.25
3x AC-2 chain = 4.09
2x AC-2 chain = 4
1x AC-2 = 3.75
Jager-S
2x AC-5 chain = 43 = 6.976 dps
2x AC-5 group = 7.14 dps
2x AC-5 + cooldown group = 37 = 8.18 dps
2x AC-5 + cooldown chain = 37 = 8.18 dps
AC-5 + AC-2 + cooldown group = 3.6 = 7.08 dps
Jager-DD (rounds fired variable, dps = shots used before before jam divided by elapsed time)
2x UAC-5 no cooldown chain = 39 = 7.69 dps
2x UAC-5 no cooldown chain double tap = 9.23 dps
2x UAC-5 no cooldown group double tap = 15 dps
1x UAC-5 + cooldown double tap = 8.5 dps


Dakka Data
Started by Spheroid, Dec 01 2014 08:50 PM
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