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Small Krabs


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#1 BigFatGator

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Posted 09 December 2014 - 05:51 PM

The Krabs are so small for 100T mechs. I mean, they barely look bigger than a Jager.
Anyone else surprised by this?

#2 KharnZor

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Posted 09 December 2014 - 05:56 PM

Thunder thighs make up for it

#3 Jin Ma

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Posted 09 December 2014 - 05:56 PM

Right now its bout the size of a 95-90 tonner.
I think its only a tiny bit smaller than i think it should be. Its definately not like PGI's other mistakes where the mech doesn't even look like it belongs in the weight class.

Its very squat and compressed but for the most part its pretty beefy. Its wider than the dire wolf and definitely longer but its also shorter..

thought overeall it could be a bit smaller

Edited by Jin Ma, 09 December 2014 - 06:13 PM.


#4 Bors Mistral

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Posted 09 December 2014 - 06:00 PM

Agreed. The Crab is very compact. My Shad and Treb tower over them. But that might be because those4 two are oversized and PGI never fixed them.

#5 Lyoto Machida

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Posted 09 December 2014 - 06:01 PM

I thought this was gonna be a thread about the Crab:

Posted Image

#6 Jin Ma

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Posted 09 December 2014 - 06:01 PM

of note the gargyole is the size of a 100 tonner

#7 Harime Nui

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Posted 09 December 2014 - 06:03 PM

KGC size is fine... for catching a broadside of 4 or 6xSRM6 ;)

#8 Yiazmat

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Posted 09 December 2014 - 06:09 PM

OP is on drugs. The crab has more surface area than any mech in the game, I'll wager. It's also the longest. But looking at it dead on, it's wafer thin (sight exaggeration). Just look at it from top down. Its as big as an awesome if you were to lay it down on its back! (Again small liberty on exaggeration).

It's one of the best scaled mechs to date. Pgi knocked it out this time.

#9 Strum Wealh

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Posted 09 December 2014 - 06:11 PM

View PostBigFatGator, on 09 December 2014 - 05:51 PM, said:

The Krabs are so small for 100T mechs. I mean, they barely look bigger than a Jager.
Anyone else surprised by this?

View PostBors Mistral, on 09 December 2014 - 06:00 PM, said:

Agreed. The Crab is very compact. My Shad and Treb tower over them. But that might be because those4 two are oversized and PGI never fixed them.

"Height", by itself, is not the same thing as "size". :rolleyes:

Posted Image

Posted Image

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Most of the KGC's volume & mass are oriented horizontally rather than vertically, unlike the SHD, TBT, and AS7.
As such, it should be expected that the disc-shaped KGC should be somewhat shorter (vertical dimension) than the upright AS7 & the boxy Daishi, in exchange for being both substantially longer (front-to-back dimension) and wider (side-to-side dimension).

#10 Yiazmat

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Posted 09 December 2014 - 06:21 PM

^^^^^ that guy got it.

#11 Lily from animove

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Posted 10 December 2014 - 03:57 AM

true, but for that it very wide.

but the amount of hillpeeking with lasers is great.

#12 Mordin Ashe

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Posted 10 December 2014 - 04:00 AM

Crab is a 100t Mech with height, agility and movement type of a medium. Which is funny because it packs the same (if not bigger) punch as DW... Jack of all trades.

#13 The Boz

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Posted 10 December 2014 - 04:02 AM

View PostMordin Ashe, on 10 December 2014 - 04:00 AM, said:

Crab is a 100t Mech with height, agility and movement type of a heavy. Which is funny because it packs almost the same punch as DW... Jack of all trades.

the KGC is damned powerful, but let's not tell things that simply aren't true, OK?

#14 Xeraphale

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Posted 10 December 2014 - 04:35 AM

It might not be tall but it's very wide and deep. I have no problems hitting it at all and if I can get to an elevated position then it's carapace makes for a MASSIVE target! By all accounts this makes for an LRM magnet too.

I reckon it's sized perfectly; it was always going to be a very squat mech.

#15 MeiSooHaityu

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Posted 10 December 2014 - 05:10 AM

View PostMordin Ashe, on 10 December 2014 - 04:00 AM, said:

Crab is a 100t Mech with height, agility and movement type of a medium. Which is funny because it packs the same (if not bigger) punch as DW... Jack of all trades.


I've piloted a lot of Mediums and quite a few Assaults...The King Crab is Nooooo Medium. It has a descent torso twist for an Assault, but that's it. It feels like an Assault to pilot.

Also, like Strum said, height is not the sole determining factor in size. Chassis width and depth plays a large part in that as well. Its front torso profile is fairly squat, but it's really wide from the side and top.

The King Crab is a "barn door", just laid flat lol.

#16 Ghogiel

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Posted 10 December 2014 - 05:16 AM

View PostYiazmat, on 09 December 2014 - 06:09 PM, said:

The crab has more surface area than any mech in the game, I'll wager.

How much?

#17 Col Kurtz

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Posted 10 December 2014 - 05:21 AM

Its hard to miss a king crab with LRMs. Its head is a perfect target (broad side of a barn) for them.

#18 Kilo 40

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Posted 10 December 2014 - 05:30 AM

it has the legs that the Timberwolf and the Mad Dog should have had. actually bent instead of near straight.

#19 MikeBend

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Posted 10 December 2014 - 05:45 AM

Posted Image

#20 Aggravated Assault Mech

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Posted 10 December 2014 - 06:13 AM

It was never going to be a tall mech. It is very broad and deep however, as it should be.

I don't really like how far forward the arms are- it makes the mech look off-balance, but I think they nailed the size and general squatness of the chassis- especially in the legs vs. Warhawk and Dire Wolf that look quite top-heavy.





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