Patch Notes - 1.3.354 - 09-Dec-2014
#201
Posted 09 December 2014 - 01:01 PM
Peace
#202
Posted 09 December 2014 - 01:07 PM
COM1-B
Medium Laser Duration -10%
Laser Duration -10%
HBK-4P
Medium Laser Duration -7.5%
Laser Weapon Duration -7.5%
CPLT-C1
Laser Duration +12.5%
...then the CPLT-C1 is now penalized for using Lasers (duration +12.5% instead of the -20% of the COM and -15% of the TDR)? And here, we were told Quirks would only be positive. Guess the Devs figured the -C1 was supposed to boat Missiles or PPCs only?
EDIT: Nevermind, the actual mod in game is -12.5% Score another one for typos from the top.
Edited by Jakob Knight, 09 December 2014 - 01:32 PM.
#203
Posted 09 December 2014 - 01:21 PM
MC deducted for Owned faction skins.
Unable to change colors on any mech using the new faction colors.
Is this stuff not tested before release?
#204
Posted 09 December 2014 - 01:43 PM
Rhazien, on 09 December 2014 - 01:21 PM, said:
MC deducted for Owned faction skins.
Unable to change colors on any mech using the new faction colors.
Is this stuff not tested before release?
It does seem untested and unprofessional at our end.
#205
Posted 09 December 2014 - 02:39 PM
And I have to purchase the camo specs for the ONE mech all the camo's are modeled on the Mad Dog? It doesn't come with the paint scheme? And if I unlock it for 1500MC I can change one COLOR on it and thats it?
Guys I hate to be the one that looks a gift horse in the mouth here... I really don't wana be THAT guy but who thought this through here?
Edited by MuFasa, 09 December 2014 - 02:47 PM.
#206
Posted 09 December 2014 - 02:48 PM
I would have prefered that they were destructable or that you could kick the $#%@ing things in the river.
Disappointed,
#207
Posted 09 December 2014 - 02:53 PM
Bolter01, on 09 December 2014 - 02:48 PM, said:
I would have prefered that they were destructable or that you could kick the $#%@ing things in the river.
Disappointed,
Many hope they will return once they have destructible terrain implemented.
#209
Posted 09 December 2014 - 03:43 PM
#210
Posted 09 December 2014 - 03:53 PM
Keyman1848, on 09 December 2014 - 03:43 PM, said:
http://mwomercs.com/...action-content/
#211
Posted 09 December 2014 - 03:55 PM
#212
Posted 09 December 2014 - 05:48 PM
My god man, more heat?
Are you insane?
I mean - really now, have you lost your bloody minds?
Don't you know what a heat explosion can do to a mech?
Trust me when I tell you - it is not a pretty sight!
Be advised if you do that again and I may have to sell my mechs, rage quite, and go home.
How am I ever going to kill Timber Wolves now?
I guess the Inner Spere is just doomed after all.
(sigh)
#213
Posted 09 December 2014 - 05:58 PM
#214
Posted 09 December 2014 - 06:24 PM
Bolter01, on 09 December 2014 - 02:48 PM, said:
I would have prefered that they were destructable or that you could kick the $#%@ing things in the river.
Disappointed,
Or walk through them. i did not like getting stuck on them but i found that immersive.
CoffiNail, on 09 December 2014 - 02:53 PM, said:
That would be fun
#215
Posted 09 December 2014 - 07:26 PM
#217
Posted 09 December 2014 - 09:27 PM
#218
Posted 09 December 2014 - 10:58 PM
#219
Posted 10 December 2014 - 01:46 AM
filed away as non-event.
#220
Posted 10 December 2014 - 05:09 AM
Edited by fx8320, 10 December 2014 - 05:10 AM.
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