75% Assault Queue
#21
Posted 09 December 2014 - 11:49 AM
You mean today was a big assault class release and many are playing the new assaults as is tje case any time ANY new weight class is released?
Ehr meh gerd!
Smh
#22
Posted 09 December 2014 - 11:52 AM
Sandpit, on 09 December 2014 - 11:49 AM, said:
You mean today was a big assault class release and many are playing the new assaults as is tje case any time ANY new weight class is released?
Ehr meh gerd!
Smh
It's like we are dealing with a community with short-term memory loss sometimes...
Edited by DaZur, 09 December 2014 - 11:53 AM.
#23
Posted 09 December 2014 - 11:53 AM
Does PGI ever expect to balance Clan Mechs against IS mechs?
#24
Posted 09 December 2014 - 11:56 AM
Besides, have you ever tried to pilot a light when there are ~6 mechs with 2 AC20s a piece attempting to shoot you? Even with the misses there are still more than enough slugs flying about to get some hits.
#26
Posted 09 December 2014 - 11:58 AM
Fishbulb333, on 09 December 2014 - 11:40 AM, said:
I'm going to try this but with my Nova. 12 SPLs put 144 damage into someone's back in seconds while only reaching 50% of the heat cap.
#27
Posted 09 December 2014 - 12:00 PM
ski2060, on 09 December 2014 - 11:53 AM, said:
Does PGI ever expect to balance Clan Mechs against IS mechs?
They quirked some of the more non-popular Clan mechs, and it wasn't anything crazy..
#28
Posted 09 December 2014 - 12:00 PM
ski2060, on 09 December 2014 - 11:53 AM, said:
Does PGI ever expect to balance Clan Mechs against IS mechs?
Sure, lets not fix the broken ones. But don't complain when you drop in CW to find you are facing 12 people running only Crows and Timbers.. you may want to thank them
Edited by Mickey Knoxx, 09 December 2014 - 12:00 PM.
#29
Posted 09 December 2014 - 12:00 PM
#30
Posted 09 December 2014 - 12:01 PM
ski2060, on 09 December 2014 - 11:53 AM, said:
Does PGI ever expect to balance Clan Mechs against IS mechs?
So what you're saying is that Novas and Summoners were superior (or even equal) to their IS counterparts and these small quirks have now pushed them over the edge?
I hate this buff/nerf/buff/nerf cycle as much as anyone and remember the "golden age of gaming" before this crap existed but if you think these 'mechs are now somehow OP you're nuts.
Edited by Kain Thul, 09 December 2014 - 12:01 PM.
#31
Posted 09 December 2014 - 12:01 PM
ski2060, on 09 December 2014 - 11:53 AM, said:
Does PGI ever expect to balance Clan Mechs against IS mechs?
FTFY. "Balance" does not mean IS mechs should be better than Clan mechs. I could understand complaints if the direwolf, stormcrow, timberwolf or hellbringer got buffed, but whining about very small buffs (5% move speed, 5% energy heat etc) to 3 of the worst mechs in the game... Just...Shhh.
#33
Posted 09 December 2014 - 12:03 PM
Quote
Edited by stjobe, 09 December 2014 - 12:04 PM.
#35
Posted 09 December 2014 - 12:10 PM
while we wait
#36
Posted 09 December 2014 - 12:12 PM
#37
Posted 09 December 2014 - 12:13 PM
#38
Posted 09 December 2014 - 01:05 PM
#39
Posted 09 December 2014 - 01:05 PM
MauttyKoray, on 09 December 2014 - 11:56 AM, said:
Besides, have you ever tried to pilot a light when there are ~6 mechs with 2 AC20s a piece attempting to shoot you? Even with the misses there are still more than enough slugs flying about to get some hits.
It happens regardless of one or 2. It's just people trying out their new toys and shouldn't be a surprise
#40
Posted 09 December 2014 - 01:08 PM
FupDup, on 09 December 2014 - 11:27 AM, said:
You know what they used to call that? An Awesome (or Pretty Baby/9M).
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