Andi Nagasia, on 10 December 2014 - 09:39 AM, said:
the problem with the Nova is that
1) Heat= it over heats way too quickly, as in it cant fire often even with ERSL,(too long to cool down!!)
2) Clan Lasers= because of the longer Beam time it requires allot of face time,(ill take IS ML Any-Day!!)
3) Shape= because of its Nose, even when Torso Twisting its exposing its CT,(this + FaceTime = Death!!)
4) Low-hard-Points= you have to fully expose your self to attack, (Love the Nova, but its still a disadvantage!!)
5) Jump-Jets= 2.5Tons and 5Space you cant use due to JJ,(if we could take them off more heat sinks!!)
personally i feel the Nova doesn't need a -10% heat Gen, but +20% heat Dispersal,
the Nova Doesn't have a problem getting hot, it has a problem losing heat,
More Omni-pods would help as well, A-C LT PLEASE?!
1.
what? ESL can be fired quite a lot before overheating, the amount of damage the mech pulls out before overheating is massively.
2+3+4 are the true issues all coming to the same issue of survivability, a medium mech easy to hit as dead too quick.
also mathematically, it does not care if you generate 10% less heat, or dissipate 10% more heat.
100heat dissipation with 100 heta builded up = factor 1
110heta disiipation with 100 heat = 0,909
100heat dissipation with 90 heat = 0,900
so actually, less generation is even better in terms of heatmanagement.
I have some good matches in my nova as well, dmg output actually is fine. survivability not. and when people kill oyu all the heatdissipation and such is pointless. one alpha and you are cored, no chance to hide your CT, menaign if someone aims and shoots at you 2x you are practically dead if he is skilled in aim. even -100% heat generation will not chance that fact.
What the dragon is for the heavy IS, is the Nova for the clan mediums. And if PGi is not seeing this they will never fix the Nova to an competitive niveau. Heat is fine, give it 6 or 8 CERML and it has a nice amount of additional Heatsinks. Still one slightly wrong step, and you are dead. Every danced between some opponents? in a SCR thanks to its geometry you las soooo long. In a Nova, you are done in seconds.
Fishbulb333, on 10 December 2014 - 09:45 AM, said:
Weird, it's showing up just fine for me, even checked on my phone.. 1301 damage, 7 kills. Like you said though, it's a total niche build, deadly in certain situations on some maps, pretty much useless in others. Used to use the 12 small laser build a lot when clans first came out, but dropped it after jumpjet changes and ghost heat.. Have played about 10-15 drops with the pulse version today, averaging about 400-500 damage and a kill or 2, better on small maps, much worse on maps like alpine or terra therma. Not overpowered at all, but actually useable again with the heat quirks.
Tried posting the pic on another site -
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Nice match, but truly something to worry, is the nova really supposed to be only like that?
At least using this loadout seems to have a lot less issues with hitreg, while full volleys os CERML often do nothing to lights the CERSl, or CSPL are devasting for lights ^^
Edited by Lily from animove, 10 December 2014 - 09:53 AM.