King Crab has approximately the same free ton space as the direwolf if you add on endosteel. By weight, the ferrous armor takes up less than the standard armor on the direwolf, and so provides more armor pound for pound. It's height profile is lower than the dire or even the warhawk, PLUS all of its torso weapons are mounted at the very top, which allows it to snipe by hill humping, which is what direwolf and warhawk cannot do. Plus, you can modify the king crab regarding its engine size, and I'm not 100% sure about this, but I believe it also has more crit space available.
NOT to mention that king crab gets quirks, unlike the direwolf!! And its ridiculous torso turn rate, which let will let it track and fire upon any mech that tries to run by it.
-> Bottom line, King Crab is a superior mech to the direwolf on multiple points, and is therefore hands down not only the best assault mech in the game, but also the best mech in the game across all weight classes.
Gargoyle, on the other hand, takes up an assault mech spot. It runs as fast as many of the clan medium and heavy mechs. However, it has approximately 5 less free ton space compared to the timberwolf and the same amount of free ton space as the hellbringer or summoner. Unlike these aforementioned mechs, however, it has the profile of an atlas, and it doesn't have jumpjets. It's armor also puts it right between the timberwolf and the warhawk.
-> Bottom line, gargoyle is inferior to the timberwolf or hellbringer. It can't bring the same maneuverability by JJ, firepower, or ecm of those mechs, and yet it occupies the higher weight assault class spot that could go to a warhawk or direwolf. It's got the size of an atlas but much less armor.
I'd discuss more ,but I have to eat.
Edited by Astrifer, 09 December 2014 - 06:29 PM.