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Another Day, Another Module Bug Issue


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#1 Hades Trooper

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Posted 09 December 2014 - 10:00 PM

So Wave II came out yippie.

So i'm looking at builds on my mechs and i see an advanced zoom in my 9A variant Hellbringer and it's got 7 medium pulses, so i'll take that out, as i have 2 advanced zooms but no use in a medium pulse mech i feel.

Go into loadouts/modules mech says it's got nothing in it? thats weird but not the 1st ever thats happened. Check inventory and i have 1 in it and 1 in a mech not the 9A so great i know where my 2 modules are but wqhy is my 9A phantom ghosting a module?

So i go into modules on the mech to put in pulse laser and game crashes.

I log back in and the mechs loadout says modules isn't there anymore, yippie bug seems to fix itself it would seem.

No, no, no, no. no, no, instead now ANY mech i go in to change to even give it a module the game now crashes.


So much fun!





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