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Suggestion: Consider Raising Base Win/loss Reward For Cw Games


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#1 Matthew Ace

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Posted 12 December 2014 - 01:14 AM

Games takes longer to happen and finish, and as a form of incentive (beyond immersion and enjoyment) over playing the normal games, it may be appropriate for the base reward to be raised.

Edited by Matthew Ace, 12 December 2014 - 01:17 AM.


#2 hybrid black

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Posted 12 December 2014 - 01:49 AM

View PostMatthew Ace, on 12 December 2014 - 01:14 AM, said:

Games takes longer to happen and finish, and as a form of incentive (beyond immersion and enjoyment) over playing the normal games, it may be appropriate for the base reward to be raised.


im making 750k+ a game plus 1000LP per game i see this as fine

#3 gregsolidus

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Posted 12 December 2014 - 01:54 AM

^This guy gets it.

#4 Matthew Ace

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Posted 12 December 2014 - 03:07 AM

View Posthybrid black, on 12 December 2014 - 01:49 AM, said:


im making 750k+ a game plus 1000LP per game i see this as fine


Dayum son. That with or without Premium?

#5 hybrid black

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Posted 12 December 2014 - 02:37 PM

View PostMatthew Ace, on 12 December 2014 - 03:07 AM, said:


Dayum son. That with or without Premium?

with 1900+ dams with 10 ish kills

#6 Lord Ikka

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Posted 12 December 2014 - 02:40 PM

Yeah, I'm making between 450k and 700k, with premium. For a half hour game its not bad, the bad part is the half hour wait time beforehand.

#7 Jetfire

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Posted 12 December 2014 - 02:42 PM

I think the biggest issue is that UAV and Strikes eat up a fixed 320,000CB per drop if you are using them. Which obviously you should be.

#8 Ax2Grind

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Posted 12 December 2014 - 02:56 PM

Rewards should be raised. Due to the wait times the cbill reward is less than what can be accomplished in the Pub queue in the same amount of time.





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