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Fps Loss Around Dead Mechs Cw

Issue

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#1 Barantor

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Posted 11 December 2014 - 03:42 PM

Fps on the caustic type map in cw seems to occur mostly around dead mechs. Lots of particle effects because of the smoke and the battle still raging in that area further seems to degrade FPS.

Most in my match complained of the same, averaging about 14FPS.


Also had a mech stuck issue in the same map near alpha gate between a wall and the generator to the rear of the generator on the hill. Had to eject to get unstuck, but we still won :D.

#2 Brizna

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Posted 11 December 2014 - 03:50 PM

Yes I noticed so too and also suspected the dead mechs. I think having them disapearing after a little while at least in low specs is in order.

#3 Bigbacon

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Posted 11 December 2014 - 04:03 PM

FPS loss in general. A HUGE One. Mine was cut in half.

#4 Zomboyd

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Posted 11 December 2014 - 05:24 PM

Yep very bad FPS on my drop on this map

#5 Darth Futuza

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Posted 11 December 2014 - 05:27 PM

Sounds like you guys should contact support ( known issue they want to collect more info on: http://mwomercs.com/...re-patch-13358/ )

#6 XX Sulla XX

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Posted 12 December 2014 - 12:46 AM

Very bad FPS from start of each CW game for me.

#7 nonplusultra

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Posted 12 December 2014 - 01:30 AM

Here too. Playing CW hardly possible.
PLZ fix that soon!

#8 ApolloKaras

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Posted 12 December 2014 - 05:01 AM

Question guys, is your GPU clock stable? For some reason playing game my gtx670 is slipping into a power save state. Check with a program GPU Z or MSI afterburner. I had to force the clock speed in Nvidia inspector, now frames appear to be stable again.





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