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Quirk Question


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#1 Heisenbug

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Posted 12 December 2014 - 01:27 AM

Silly question really, I suspect I know the answer, but...

When a mech says it has a laser quirk, such as "laser duration", does that apply to pulse lasers, or only to non-pulse? Do pulse quirks only apply to those that call out the pulse weapons?

#2 The Boz

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Posted 12 December 2014 - 01:29 AM

If it has a "Laser Duration" quirk, it applies to all lasers, be they SPL or ERLL or whatever. If it has a "Large Laser Duration" quirk, it only applies to LL, and does not apply to LPL or ERLL.

#3 Cyborne Elemental

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Posted 12 December 2014 - 03:25 AM

I've heard that duration and range also apply to TAG, when its a general "energy" bonus.

I haven't tested it personally as I hardly ever use LRM's, but somebody here on the forums can likely confirm it.

Edited by Mister D, 12 December 2014 - 03:47 AM.


#4 The Boz

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Posted 12 December 2014 - 03:58 AM

I've no idea what "duration" would do to TAG.... Missile range affects NARCs, though.

#5 Kmieciu

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Posted 12 December 2014 - 04:11 AM

View PostThe Boz, on 12 December 2014 - 03:58 AM, said:

I've no idea what "duration" would do to TAG.... Missile range affects NARCs, though.

Laser duration does not effect TAG, just like ballistic cooldown does not affect Machineguns.

#6 Wintersdark

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Posted 12 December 2014 - 04:39 AM

Laser Range affects tag.

Laser Duration affects Pulse and regular lasers, but doesn't affect TAG for obvious reasons.

If a Quirk specifies a weapon directly (medium laser, large pulse laser for example) it only applies to that specific weapon.

#7 Lyxid

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Posted 12 December 2014 - 03:54 PM

I have Bj-1, PPC quirks.
But they does apply to ER-PPC...
#PGI coding ;p

#8 Koniving

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Posted 12 December 2014 - 03:57 PM

A ballistic quirk (specifically speed) also affects PPCs.

#9 Alaskan Nobody

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Posted 12 December 2014 - 03:58 PM

View PostKoniving, on 12 December 2014 - 03:57 PM, said:

A ballistic quirk (specifically speed) also affects PPCs.

That would explain the rise in PPC+AC builds I have seen...





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