Much more immersive and epic feeling experience, dropping in, seeing the massive batteries we're defending or attacking. I love seeing the dropships come in and actually being weary of them as would be the case in BT. Glitches and graphics issues aside- very well done.
The bad:
Why?
Why am I participating in community warfare? The individual battles are nice and immersive, and the rewards can be hansom. (between 500k and 1m per battle) but how does this contribute to the overall experience?
It is great on a tactical level. My unit was very effective in battles and had a 100% success rate on the first night.
But where is the strategy and diplomacy that is involved in a community warfare? Why are all the units directly underneath a massive faction that anyone can join, that dictates where they can go and what they can do?
Problem number 1: Futility.
Entirely possible example: My unit goes after a planet doggedly and with a 100% success rate in our battles.. and two other units (or groups of players) come into the same planetary fight and have a 100% failure rate. For every success we have, they fail twice.
What does my unit have to show for its outstanding success? Nothing.
Problem number 2: Strategy.
Ok, so my unit wants to make a B line for Terra or for Liao space from Ghost Bear. (Because we hate Romano or some Liao unit...for example.) We would like to take planets that go in that direction, but then we run into (1) futility, and (2)the umbrella faction deciding where we can and cannot go, or whether we have a prayer of making it happen at all.
Problem number 3: Diplomacy.
I see on the map the border between CGB and CSJ changed last night (though I am not sure in which direction)
I don't think my unit has any issues with CSJ, and I have no current desires to skirmish with them...yet my unit is attached a faction that is fighting them and changing borders.
There is no method of diplomacy in this game. No way to do a NAP, or an alliance, or set a common goal. It seems to be a free-for-all where any little set of cubs or kittens can go attack anything they want and we are all attached to it. Even if we wanted to in the current system, and we talked between every single CGB and CSJ unit (hahaha, no) and by some miracle got all of them to agree to focus our efforts towards the IS or even CW.. there is no way we could.. because we're attached at the hip to players who have no idea what is going on and just clicking "drop."
Rewards are nice, I'm sure LP is nice, but...
Why should I participate? Is there going to be some massive change in CWarfare Phase3 where it becomes something other than a nifty game mode and separate rewards?
Edited by Livewyr, 12 December 2014 - 11:40 AM.