1) Lag, huge lag, we all lag much more than in normal games
2) fps drops: 50% of my clan has less than 5 fps at minimum graphics and is abandoning MechWarrior online because they can not play cw: i am kinda losing half of my players because your fps optimization sucks..............i mean, i have intel i7 4770k and gtx 750 ti, i have only medium graphics an i only have 30 fps in cw while i should have 100 fps at full graphics, this is a shame.
3) Hit registration is worse than 2 years ago: lasers simply DO NOT REGISTER DAMAGE, i even tried to shoot to a stopped mech......i shoot his ct and he registers to ANY OTHER BODY PART, RANDOMLY, when he registers, because 70% of the damge is not registered. This is a mega huge disadvanage for clan, that can only use srms, lasers and gauss.
4) 240 tons are riddicolous, there must be at least 280-300. IS do have lights so IS can have fun with that, clan does not have mechs under the 55 tons, the only clan mech under the 55 tons is the stormcrow, all the other mechs are just trash cans. If you combine this with the laser problems, the only way to play clan is to take vulture with lrm or srm and than loki and stormcrows with 2 erppc, just because it is the only combo on those mechs that seems to register damage properly. VERY BORING, VERY VERY BORING, AS CLANNER, I AM ALREDY BORED BY THIS CW AND I WISHED I HAD CHOSEN IS
5) AT 240 TONS INNER SPHERE IS OP
6) Defenders are op: too storng turrets, too strong dropships, TOO CLOSE RESPAWN. it must be 11 vs 12.
7) buff money incomes
THE GOOD POINTS OF THE CW
1) Finally you understood how we want you to create maps: similar to MechWarrior 4 maps: these 2 maps are awesome, while viridian bog, mining collective and therra therma are a total trash.
Edited by IL MECHWARRIOR, 12 December 2014 - 11:21 PM.