Mechwarrior 1, the original PC game
#1
Posted 26 June 2012 - 09:12 PM
To jog your memory (it's been 23 years after all), here is some background info and screen shots from the game that I consider the best MW game ever produced, and not just for sentimental reasons.
http://www.localditc...mech/index.html
#2
Posted 26 June 2012 - 09:24 PM
I do think, however, that mechwarrior 2 was a superior game in terms of combat simulation. But Mechwarrior [1] had an excellent system for being a mercenary unit, in terms of travelling, negotiating contracts and earning reputation. I wasn't fond of buying and selling mechs from one world to another as a source of profit, though. it seemed a bit too... mercantile... for a merc unit.
#3
Posted 26 June 2012 - 09:39 PM
As for MW1, I just have to say I'm glad that the developers are bringing back the Jenner as one of their founders mechs... My earliest memories of playing Mechwarrior was running around in my Jenner, flanking heavy and assault class mechs and legging them to death. I know, not the most honourable method, but when you are in a Jenner against a Battlemaster you are left with little other choice!
#4
Posted 26 June 2012 - 09:39 PM
UBCslayer, on 26 June 2012 - 09:12 PM, said:
I was only 3 when it came out, but I remember playing it a little while after that on our brand new Pentium 90, being a kid, and being the 90's, game demo's were all the rage, and a mind blowing game called Mechwarrior 2 came out and I'm pretty sure I played that one for
Very fond memories of both these games, I am looking forward to whatever comes next with MWO
Edited by mantis, 26 June 2012 - 09:42 PM.
#5
Posted 26 June 2012 - 09:41 PM
MW2 was very immersive I could really get into it. The Clans were well explained, game play was very realistic for its time more than MW4.
But my favorite MW game was MW2 Mercenaries. I loved to travel all over looking for lucrative contracts and when I found one often it was too good to be true. Missions could turn from easy to very hard. When I frist played during one mission the opposite side asked me "Hey You! Forget them we can double what they pay you! If you join us" Sometime I did switch sides after all I was a merc and it was lots of fun.
Repairing mechs, checking on mech pilots and see if you can get better pilots. Even hiring Aero pilots to fly over and help you out. I can't believe it how cool that MW game was. Immersion and freedom was unbelievable in MW2 Mercenaries.
This is the only MW game that I truly miss.
#6
Posted 26 June 2012 - 09:42 PM
mantis, on 26 June 2012 - 09:39 PM, said:
I was only 3 when it came out, but I remember playing it a little while after that on our brand new Pentium 90, being a kid, and being the 90's, game demo's were all the rage, and a mind blowing game called Mechwarrior 2 came out and I'm pretty sure I played that one for months.
Very fond memories of both these games, I am looking forward to whatever comes next with MWO
I was 8 years old at the time, and let me tell you... when Santa Clause left a brand new Pentium computer with a game callled "Mechwarrior" sitting on top of it beside the Christmas tree, I had no idea that I would be hooked for life on the BT franchise.
#7
Posted 26 June 2012 - 09:45 PM
#8
Posted 26 June 2012 - 09:50 PM
#9
Posted 26 June 2012 - 09:56 PM
Sure, MW2 got me hooked, WAY hooked, but MW3 had immersive, consistent (unlike MW4) graphics, a better mech lab and MFBs, which were fun to have. One thing I liked about MW2 was the ability to hit the diagonal jump jets while running to turn faster. Makes sense to me, and it worked like a charm.
MW4 was the ruinous time, when the game turned into a slow, first person shooter. Ugh. Yeah, with photo real skies, cartoon-rendered ground and raster mechs. Seriously? The consistency got better with MW4 Mercenaries, but by then I was jaded. Not in the Clan Falcon sense. Plus it was still a slow FPS. After that I switched to Starcraft. I sure hope MWO turns out to be as true as it appears!
MW4 did have 2 good points. The protagonist's name was Ian (which is my real name, thus making the campaign more personal) and the mech lab restricted weapon placement. Oh the ridiculous things I did in the MW3 mechlab to keep a torn up mech functional! Oh Mr laser legs? LOL.
- Ian
#10
Posted 26 June 2012 - 10:01 PM
#11
Posted 26 June 2012 - 10:19 PM
But when you read the Report about Mechwarrior PC Game, then you see why some poeple think it is even better than
MW2. It's the same why MW3/4 is someway a downgrade: the Basic Games have a strikt stories and no real Choice in outcome.
I played MW2 and MW2 GBL, but the best ever Mechwarrior game Imo is simply Mechwarrior 2 Mercenaries.
Because it gives you the Freeplay feeling, you can do some Awesome Stuff which was cancled in MW3/4 and we won't even see it in MWO for the moment.
You got inferno missles, the Weapon of Choice against Clan mech's, it gives you a good variety of 3025 Mechs and some 3050 Clan and SLDF Mechs, MW3/4 never had. You had the opportunity of Phsyical Attacks: ( Nor arm or leg but a least Ramming and Death JUMP's with the Awesome Bottom View option). You could go into Arena Matches and so on.
I have nearly all MW2/3/4 games with ad on, but till my old PIII 800 collapsed i used to go through MW2Mercs. Which biggest flaw is that it won't run under Windows XP. MW3 and Mw4 are nice Grafics but they don't feel "right" in some way.
And i think thats what most Poeple which played Mechwarrior 1 adore's it feelt right because it had everything what makes BT, And that FIRST what came with MW2 Mercaernaries about 2 Years later in the Mw2 series.
#12
Posted 26 June 2012 - 10:41 PM
icCertainDeath, on 26 June 2012 - 09:56 PM, said:
Sure, MW2 got me hooked, WAY hooked, but MW3 had immersive, consistent (unlike MW4) graphics, a better mech lab and MFBs, which were fun to have. One thing I liked about MW2 was the ability to hit the diagonal jump jets while running to turn faster. Makes sense to me, and it worked like a charm.
MW4 was the ruinous time, when the game turned into a slow, first person shooter. Ugh. Yeah, with photo real skies, cartoon-rendered ground and raster mechs. Seriously? The consistency got better with MW4 Mercenaries, but by then I was jaded. Not in the Clan Falcon sense. Plus it was still a slow FPS. After that I switched to Starcraft. I sure hope MWO turns out to be as true as it appears!
MW4 did have 2 good points. The protagonist's name was Ian (which is my real name, thus making the campaign more personal) and the mech lab restricted weapon placement. Oh the ridiculous things I did in the MW3 mechlab to keep a torn up mech functional! Oh Mr laser legs? LOL.
- Ian
With regard to MW3 I liked it and it could have been probably the best MW game but it was just too short for me. Also replay value was not as good as say MW2 Mercs. In MW2 Mercs entire campaign was made up of random missions with some scripted story missions. That means every time I played MW2 Mercs was different in a way. I did play it for years to come in and out.
Yeah I agree with MW4 been arcade game and didn't feel like MW game to me at all. At first I didn't know what to say I just play it a little, then some more. I was like looking at it with my eyes wide open and then that was it. No more playing MW4. LOL
MW4 mech colors they just fraking killed me. It looked like Cartoon Network, Tom & Jerry mech a like fight.
Realistic play and atmosphere goes to MW3. However, replay value goes to MW2 Mercs.
Edited by Clan Warrior, 26 June 2012 - 10:42 PM.
#13
Posted 27 June 2012 - 05:03 AM
And some of the cutscenes, while primitive by today's graphics standards are just CLASSIC.
Edited by ScrapIron Prime, 27 June 2012 - 05:05 AM.
#14
Posted 27 June 2012 - 05:14 AM
http://www.mektek.net/projects/mw4/
(If DL link doesn't work, try this one:)
http://www.gamefront...ader_v__1_0_3_5
#15
Posted 27 June 2012 - 05:17 AM
#16
Posted 27 June 2012 - 05:21 AM
Ahh the fond memories.
http://www.lemonamig...ails.php?id=142
#17
Posted 27 June 2012 - 05:24 AM
#18
Posted 27 June 2012 - 05:33 AM
icCertainDeath, on 26 June 2012 - 09:56 PM, said:
Sure, MW2 got me hooked, WAY hooked, but MW3 had immersive, consistent (unlike MW4) graphics, a better mech lab and MFBs, which were fun to have. One thing I liked about MW2 was the ability to hit the diagonal jump jets while running to turn faster. Makes sense to me, and it worked like a charm.
MW4 was the ruinous time, when the game turned into a slow, first person shooter. Ugh. Yeah, with photo real skies, cartoon-rendered ground and raster mechs. Seriously? The consistency got better with MW4 Mercenaries, but by then I was jaded. Not in the Clan Falcon sense. Plus it was still a slow FPS. After that I switched to Starcraft. I sure hope MWO turns out to be as true as it appears!
MW4 did have 2 good points. The protagonist's name was Ian (which is my real name, thus making the campaign more personal) and the mech lab restricted weapon placement. Oh the ridiculous things I did in the MW3 mechlab to keep a torn up mech functional! Oh Mr laser legs? LOL.
- Ian
MW3 had the best control options, being able to move an arm out to the side to aim was a huge step forward, combine that with torso twist and you could shot behind yourself.
#19
Posted 27 June 2012 - 05:42 AM
#20
Posted 27 June 2012 - 05:57 AM
Being 51 years old, I have waited oh so long for there to be somethign like this. While playing the AI can be a challange, playing against people will be so much of a challange and so much fun making them eject.
Edited by Arganosh, 27 June 2012 - 06:03 AM.
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