On some maps, circling tactics is such a no braine,r it ruins the fun.
Why ? Because peaople always try to catch easy prey left behind.
These easy targets are assaults...
Make them spawn in the middle of the team to stop this.
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Assault Lance Should Always Spawn In The Middle
Started by Urdasein, Dec 13 2014 04:54 PM
1 reply to this topic
#1
Posted 13 December 2014 - 04:54 PM
#2
Posted 27 August 2015 - 01:26 PM
I figured someone had to have suggested this, so I ran a search.
While this would not eliminate all of the stomps it would eliminate those stomps in pug/groups que where the team refuses to wait for the assaults and either (1)Does not have the firepower to deal with 12 mechs alone or (2) the assaults get jumped on their way to meet up with the team.
While this would not eliminate all of the stomps it would eliminate those stomps in pug/groups que where the team refuses to wait for the assaults and either (1)Does not have the firepower to deal with 12 mechs alone or (2) the assaults get jumped on their way to meet up with the team.
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