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3 Hours Waiting, 0 Drops


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#1 Bolverker

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Posted 13 December 2014 - 09:13 AM

Title says it all. Between last night and this morning, I have gotten into zero CW matches. I've waited upwards of 20 minutes and tried over and over again.I'm not even trying anymore. Any word from PGI when this will be fixed?

#2 Brody319

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Posted 13 December 2014 - 09:15 AM

Try a different planet.

#3 hazeman

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Posted 13 December 2014 - 09:18 AM

if only we can see who is queueing in what planet. PGI should fix the lobby screen ASAP. It will be much better to find matches that way

#4 Bolverker

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Posted 13 December 2014 - 09:27 AM

Tried a number of different planets.

#5 generalazure

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Posted 13 December 2014 - 09:30 AM

Welcome to this weekend's awesome challenge: trying to actually find a match.

#6 Appogee

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Posted 13 December 2014 - 09:32 AM

Same for me last night. Tried dropping solo, and in a small group. Got one match in 3 hours.

I'll go back to pugging until PGI gets a better matchmaking system in place.

#7 Wookiemart

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Posted 13 December 2014 - 12:21 PM

Didn't you know?

CW stands for

Community Waiting

#8 ShadowWolf Kell

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Posted 13 December 2014 - 12:25 PM

I've noticed that if you pay attention to what's being attacked/defended, you can usually get into a game within 5-10 minutes. I had a few that were sub 2 minute waits last night as heavy resistance for defending a few worlds was extremely high, thus a big pool for the queue.

The mistake a lot of people seem to be making is trying to attack (or defend) some world out in BFE without a premade 12 man. Unless you have 12 players, you won't even get a ghost drop. It's critical that you go to the hotspots if you want a game, especially if you're solo or with a small group.

Think of it this way.... EACH planet has a queue. Pick which queue you want to join.... wisely. ;)

#9 Stormfury

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Posted 13 December 2014 - 12:37 PM

View PostWookiemart, on 13 December 2014 - 12:21 PM, said:

Didn't you know?

CW stands for

Community Waiting


Community Waitfare! :(

#10 JudgeDeathCZ

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Posted 13 December 2014 - 12:38 PM

View PostStormfury, on 13 December 2014 - 12:37 PM, said:


Community Waitfare! :(

this :x

#11 Hillslam

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Posted 13 December 2014 - 12:40 PM

View PostShadowWolf Kell, on 13 December 2014 - 12:25 PM, said:

I've noticed that if you pay attention to what's being attacked/defended, you can usually get into a game within 5-10 minutes. ...

*other obvious advice*
I've noticed this makes no difference at all.

I know you're trying to help but the system is legitimately messed up.

Me: Picking planets with a history of recent battles shown in the window, ticket counts moving up or down, and alerts flashing in the UI bottom right or flashing icon in the planet overlay list makes no impact on how long I wait.

OBVIOUSLY if you pick a planet nothing is going on, you will wait forever. People know that. But that ain't entirely it.

I've dropped now 5 times in total since CW launched. With groups big and small and solo as well. All times of day. And I guarantee you I'm targetting the high activity planets. Probably a total of 15-20hrs cumulative wait time. Yep.

The queueing is messed up for alot of people.

Edited by Hillslam, 13 December 2014 - 12:43 PM.


#12 Chemie

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Posted 13 December 2014 - 12:40 PM

wait for the notification at the bottom then go to that planet

#13 Nick Makiaveli

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Posted 13 December 2014 - 12:45 PM

View PostBrody319, on 13 December 2014 - 09:15 AM, said:

Try a different planet.


This is the problem. There is a known issue where the match screen doesn't show how many people are queued up. So if there are 11 people and you leave 2 minutes before someone else shows up.....

Click on a popup, that way you know the planet is being actively attacked/defended, and then stay there. Otherwise just go back to normal mode.

#14 Captain Stiffy

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Posted 13 December 2014 - 12:46 PM

Just ganna add this to my clipboard

WE NEED FACTION CHAT CHANNELS

#15 Bulletsponge0

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Posted 13 December 2014 - 12:49 PM

http://mwomercs.com/...e-how-it-works/

#16 Augustus Martelus II

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Posted 13 December 2014 - 01:09 PM

View Postgeneralazure, on 13 December 2014 - 09:30 AM, said:

Welcome to this weekend's awesome challenge: trying to actually find a match.

They should give a reward...when you actually find a match. True story.

#17 Wookiemart

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Posted 13 December 2014 - 04:37 PM

View PostAugustus Martelus II, on 13 December 2014 - 01:09 PM, said:

They should give a reward...when you actually find a match. True story.

I'll be glad if I can manage to connect to 20 games let alone get a point from each of them, considering half of my drops have been "unopposed" so far.

Edited by Wookiemart, 13 December 2014 - 04:59 PM.


#18 Eglar

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Posted 13 December 2014 - 04:55 PM

Posted Image
guess clans dont need to worry about that.

#19 Joe Mallad

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Posted 13 December 2014 - 05:04 PM

View PostEglar, on 13 December 2014 - 04:55 PM, said:

Posted Image
guess clans dont need to worry about that.
larger units and Clans dont have to worry about it because you guys ARE able to drop into a que as a 12 man. And with the way the match maker is designed... it looks for the 12 man pre-mades FIRST and puts them into the match. If 12 man pre-mades are in the que, the match maker will always pick them over trying to form a 12 man out of the random number of other units waiting in the que. This is why most smaller 4, 8 or off number 7, 9 mans and so on are waiting 30 minutes or an hour and so on. And each planet ONLY has 1 que so there can be 1000 guys waiting in that que in various unit sizes and the match maker is going to keep bumping the units that are not 12 man pre-mades and taking the 12 man pre-mades FIRST. If there are no 12 man pre-mades in que, THAN the match maker will put together 12 mans out of the smaller units in the que.

So unless you are going into a que with a 12 man from the start, you may never find a match. And until they open the planets up to more ques and not just 1 battle at a time, wait for the next and HOPE you are picked for the next battle, you may keep getting bumped back in the que over the pre-made 12 mans.

http://mwomercs.com/...e-how-it-works/

Edited by Yoseful Mallad, 13 December 2014 - 05:07 PM.


#20 Eglar

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Posted 13 December 2014 - 05:07 PM

View PostYoseful Mallad, on 13 December 2014 - 05:04 PM, said:

larger units and Clans dont have to worry about it because you guys ARE able to drop into a que as a 12 man. And with the way the match maker is designed... it looks for the 12 man pre-mades FIRST and puts them into the match. If 12 man pre-mades are in the que, the match maker will always pick them over trying to form a 12 man out of the random number of other units waiting in the que. This is why most smaller 4, 8 or off number 7, 9 mans and so on are waiting 30 minutes or an hour and so on. And each planet ONLY has 1 que so there can be 1000 guys waiting in that que in various unit sizes and the match maker is going to keep bumping the units that are not 12 man pre-mades and taking the 12 man pre-mades FIRST. If there are no 12 man pre-mades in que, THAN the match maker will put together 12 mans out of the smaller units in the que.

So unless you are going into a que with a 12 man from the start, you may never find a match. And until they open the planets up to more ques and not just 1 battle at a time, wait for the next and HOPE you are picked for the next battle, you may keep getting bumped back in the que over the pre-made 12 mans.

we were dropping with 4-8 people today the we split up our 4 teams to be able to drop as many times as possible on the same planet. Saw each other maybe once or twice out of roughly 50 games today.





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