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Better (More Varied) Damage Effects


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#1 Nik Kerensky

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Posted 14 December 2014 - 10:58 AM

I think MWO needs a slight update to the damage system to keep it's long term appeal as a mech sim.

Besides limbs being blown off etc, what about damage to sensors, targeting, speed control, braking etc?

MW2 had some of these features, and I think we could really use some more variety in the type of damage mechs can take.

This will add another (much needed) layer of tactical depth to the game.





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