Exploit Or Not?
#1
Posted 14 December 2014 - 01:19 PM
Is this true? if so can you send me a link to where PGI has instructed not to do this.
I can't believe that this would be considered an exploit. It's not like I'm breaking the map and falling behind or under something. I'm just standing on a ledge that is purely part of the geometry of the turret.
#2
Posted 14 December 2014 - 01:23 PM
exploit is abusing an mechanic that was not meant to be and relies mostly on somethign bugged.
if someone thinks that an position where you are invinceable and able to take out the main objective is not an exploit, WOW, Common sense?
The zerg rush is already aborderline thing, yet not a bug, more a non in account taken feature when testing the CW. But fine the way it is, and probably will somehow get fixed.
Edited by Lily from animove, 14 December 2014 - 01:24 PM.
#3
Posted 14 December 2014 - 01:25 PM
Lily from animove, on 14 December 2014 - 01:23 PM, said:
exploit is abusing an mechanic that was not meant to be and relies mostly on somethign bugged.
if someone thinks that an position where you are invinceable and able to take out the main objective is not an exploit, WOW, Common sense?
No, no - it's "skill" and anyone who disagrees is a "whiny sore loser" - or so I've been told.
That being said, it does seem silly to ban people from Beta CW. Part of the point is to find bugs and prove that they are a problem, so while winning this way is laughably lame, showing that the problem exists and reporting it is really what this is all about at this point.
#4
Posted 14 December 2014 - 01:28 PM
And how is it bugged? There's no wall there to prevent a jump sniper from tossing my salad. It's not like I'm hiding between 2 walls and sniping from a position only I can see.
Now please advise me where PGI has stated that JJ'ing onto the back of a cannon is banable.
#5
Posted 14 December 2014 - 01:28 PM
#6
Posted 14 December 2014 - 01:31 PM
Kell Morgan, on 14 December 2014 - 01:19 PM, said:
Is this true? if so can you send me a link to where PGI has instructed not to do this.
I can't believe that this would be considered an exploit. It's not like I'm breaking the map and falling behind or under something. I'm just standing on a ledge that is purely part of the geometry of the turret.
You were told a lie. PGI has not made any statements as far as I know. This is a beta and anything goes for testing purposes.
oldradagast, on 14 December 2014 - 01:25 PM, said:
The "skill" kudos can arguably be given to the player who first thought of it. Everyone else can arguably be considered a copycat.
oldradagast, on 14 December 2014 - 01:25 PM, said:
That's a much better response.
#7
Posted 14 December 2014 - 01:32 PM
#8
Posted 14 December 2014 - 01:34 PM
Kell Morgan, on 14 December 2014 - 01:32 PM, said:
Precisely.
Besides, during the only time I did it, I was role playing a desperate suicide bomber ( ). I've also seen others do the same.
Edited by Mystere, 14 December 2014 - 01:35 PM.
#9
Posted 14 December 2014 - 01:36 PM
#10
Posted 14 December 2014 - 01:38 PM
#11
Posted 14 December 2014 - 01:43 PM
That is an exploit.
Using "meta" is not an exploit so much as it is finding a poorly designed game mechanic (not a broken game mechanic like HSR) and taking advantage of it............PPC/Gauss, the old Pop Tart meta etc........
#12
Posted 14 December 2014 - 01:53 PM
oldradagast, on 14 December 2014 - 01:25 PM, said:
No, no - it's "skill" and anyone who disagrees is a "whiny sore loser" - or so I've been told.
That being said, it does seem silly to ban people from Beta CW. Part of the point is to find bugs and prove that they are a problem, so while winning this way is laughably lame, showing that the problem exists and reporting it is really what this is all about at this point.
finding a bug once, repeatedly using it is not findign a bug anymore, you don't need to find the same bug 20x in a row.
kapusta11, on 14 December 2014 - 01:36 PM, said:
pitch angle? the position is unblanced enough to actually exploit the situation in terms of unfair and not meant to be advantage..
Edited by Lily from animove, 14 December 2014 - 01:55 PM.
#13
Posted 14 December 2014 - 01:59 PM
Lily from animove, on 14 December 2014 - 01:53 PM, said:
finding a bug once, repeatedly using it is not findign a bug anymore, you don't need to find the same bug 20x in a row.
pitch angle?
There is no bug. It's just a place on the map you can jump. You're not breaking anything on in an unintended part of the map. It's just like sitting on top of the citidel. You're not phasing thru walls or nothing.
Absolutely nothing stops you from jumping up and killing me. A Jager has killed me up there before. I don't see this as an exploit, just an advantages position.
#14
Posted 14 December 2014 - 02:13 PM
Kell Morgan, on 14 December 2014 - 01:59 PM, said:
Absolutely nothing stops you from jumping up and killing me. A Jager has killed me up there before. I don't see this as an exploit, just an advantages position.
wow, yes and I bet this was not intended to be, but again as usual, there are always people who try to exlain others that an exploit is not an exploit, because they seem to need that.
#15
Posted 14 December 2014 - 02:19 PM
#16
Posted 14 December 2014 - 02:19 PM
Tell me how you think its a bug and any different than sniping from the citadel.
Also link me to a post where PGI has stated that this is a bug and ban able.
#17
Posted 14 December 2014 - 02:26 PM
But i am sure, because of Beta, its not bannable.
Edited by Revorn, 14 December 2014 - 02:28 PM.
#18
Posted 14 December 2014 - 03:02 PM
Kell Morgan, on 14 December 2014 - 02:19 PM, said:
Tell me how you think its a bug and any different than sniping from the citadel.
Also link me to a post where PGI has stated that this is a bug and ban able.
typical answer of an exploiter.
the top of the citadell does not grant you a win, poeple could just go away and avoid you. because you also have to kill, gather ressources or cap a base.
lets just wait and see what they do, and if that holde behind the generator will be fixed, then you have your answer.
#19
Posted 14 December 2014 - 06:52 PM
I am guessing not.
Just like there are areas outside the gate that can hit the gate generators without any possible return fire. Seems the Omega turret as the same set up but with the possibility of receiving fire.
It is not a guaranteed win.
#20
Posted 14 December 2014 - 07:04 PM
In neither case should you blame the player. This is beta testing, we should all be trying to break the game as much as we can so that problems are apparent to PGI. Preferably this breaking should be done by both doing it and reporting honestly about it at the same time.
JJ animations are perhaps an exploit, but they still fall under the category of things that need to be exploited so that the problem proves big enough to warrant a fix. I do hope it gets fixed, therefore i will use it.
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