


Is Lights In Cw
#1
Posted 14 December 2014 - 11:30 PM

#2
Posted 15 December 2014 - 01:06 AM
Edited by YokiLin, 15 December 2014 - 01:08 AM.
#3
Posted 15 December 2014 - 01:11 AM
#4
Posted 15 December 2014 - 01:28 AM
ShadowSpirit, on 15 December 2014 - 01:11 AM, said:
Yeah - very much this.
Light rush can work wonders, but 1~2 lights get cored within a few seconds from the perfect aim turrets. Locusts die within 2 shots because they don't miss and the lag shield doesn't matter to the computer.
#5
Posted 15 December 2014 - 01:46 AM
#6
Posted 15 December 2014 - 01:50 AM
Geck0, on 14 December 2014 - 11:30 PM, said:

so true, but not only lightt, also the mediums, at elats whatever can go past 130 kph is unhitable. if it runs in a line you need to lead with the aim, even lasers, but strangely if they run away straight in a line and you throw lasers in their back it seems to be mostly gun if even something registers.
it really went to a comdedian degree actually. If you take this serious, well lots of reasons to rage I guess.
Then those turrets, wow they pick them like flies, because they don't have hitreg issues.
Edited by Lily from animove, 15 December 2014 - 01:51 AM.
#7
Posted 15 December 2014 - 02:08 AM
ShadowSpirit, on 15 December 2014 - 01:11 AM, said:
And thank god for that, because the hitreg in CW games starts out bad and by the end anything as small and as fast as a Firestarter is essentially unhittable. I'm not talking "My crosshair turned red but he didn't die wtf" but more "I just hit him with a full burn with this laser dead on and didn't even get a hit marker."
#8
Posted 15 December 2014 - 03:16 AM
ShadowSpirit, on 15 December 2014 - 01:11 AM, said:
neither do the dropships, Been 1 shotted by those things more than once in a light
aniviron, on 15 December 2014 - 02:08 AM, said:
And thank god for that, because the hitreg in CW games starts out bad and by the end anything as small and as fast as a Firestarter is essentially unhittable. I'm not talking "My crosshair turned red but he didn't die wtf" but more "I just hit him with a full burn with this laser dead on and didn't even get a hit marker."
The regular cues are the same. Had to rage quit tonight after have consecutive matches of SRM / PPC and AC round passing through mechs or hitting them and not registering. Then to top it off, i clearly missed a guy in a stormcrow, missed him by miles and still legged him
#9
Posted 15 December 2014 - 03:21 AM
Verapamil, on 15 December 2014 - 03:16 AM, said:
Yea, placing AC rounds has pretty much become spray and pray in CW. Make sure they're moving directly towards or away from you for best results, or better yet, standing still (pfft).
#10
Posted 15 December 2014 - 04:47 AM
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users