Davers, on 26 December 2014 - 06:05 PM, said:
Of course it does. That's why PGI's idea of balancing population by increasing rewards won't work. Not a single 'big name' unit that I know of went over to Liao, despite the rewards.
One big problem people are having though is the inherent nature of short-sighted views in games like this. People think that because it's a certain way now it'll always be that way.
There are a lot of great merc units in Davion and Steiner. We value and appreciate them. It's not unreasonable to say though that they are mercs and not house units for a reason. At some point they'll change. Then what?
The idea that Davion is going to be perpetually 'on top' is an inherently unrealistic one. Units, even house units, may decide to switch to clans. Arguments may cause people to switch alliances. Maxing out Loyalty Point rewards or the desire to switch to another house to earn that first fast 1-10 levels. Variety.
There's a lot of reasons for people to change alliances and they will play out over time. Marik and Kurita are, ironically, in a good place for that - both have a reputation for being solid places to play with good folks and they have a lot of action. The prospect of a not too distant future involving Kurita and Marik having the biggest armies in the field isn't possible but probable, statistically. Switching to Clans requires a huge financial investment and there are some Clan groups that a lot of people simply don't want to play alongside. Marik has earned a lot of respect from a lot of folks; while losing worlds to the FedCom they did not do so by being incompetent but simply out-numbered and out-gunned. You'd probably find more Davion mercs willing to flip to Marik than Liao.
Davions time will come. We're likely going to be hard pressed; hence it's good to have a lot of experience and work hard to get our pugs and units up to full fighting form. Our advantage is not permanent.
The best thing PGI can do is actually roll out MC/Mech Bay and other rewards for Loyalty Points. Those are, ironically, designed to compel people to switch alliances. I think that's a negative concept and needs to change but for the time being it would make a difference.
Edited by MischiefSC, 26 December 2014 - 07:00 PM.