Extend Current Challenge
#1
Posted 15 December 2014 - 05:30 PM
I don't know how many people are having the same experience with this community challenge as I am, but 3 things are making this challenge a bad experience.
1. Wait times of 15-60 minutes to get a game. (Leaves little actual game play time per day)
2. Games with no enemy team to fight. (These games give a max of 10-12 points towards the 80 points you need per game)
3. Defending the base with a team that doesn't know how to stop the new "rush" tactic. (Also making it hard to meet the 80 point requirement)
All the factors above make it impossible to meet the 80 point requirement per game to get the 1 point towards the challenge. Making this challenge very frustrating.
Anyone else having similar experiences?
Thanks <S>
#2
Posted 15 December 2014 - 05:43 PM
#3
Posted 15 December 2014 - 05:54 PM
#4
Posted 15 December 2014 - 06:07 PM
#5
Posted 15 December 2014 - 06:17 PM
And let's also add the issue of wait 20-30 minutes to get a Counter Attack with no defender. So you just wasted another 10 minutes on top. This challenge required a minimum of 20 wins to get top tier. There were not enough waking hours in the weekend to account for any losses - especially for people who worked.
#6
Posted 15 December 2014 - 07:09 PM
#7
Posted 15 December 2014 - 11:26 PM
#8
Posted 15 December 2014 - 11:32 PM
#9
Posted 16 December 2014 - 12:51 AM
Having waited longer than an hour per drop at time, and provided feedback on some of the more brutal issues discovered, I think we, the community, have certainly provided enough test data. I'm just not sure if that translates to "Thanks for playing! Event Accomplished!" or a bit of generosity and an extension...
Now, sleep...
#10
Posted 16 December 2014 - 02:06 AM
#11
Posted 16 December 2014 - 02:11 AM
Please extend.
#12
Posted 16 December 2014 - 02:23 AM
#13
Posted 16 December 2014 - 05:06 AM
#14
Posted 16 December 2014 - 05:15 AM
Zolaz, on 16 December 2014 - 02:23 AM, said:
Or a few snipers that can shoot straight, seriously I can take down a few lights with what was originally a joke build Cicada 3C, it's not hard at all to do it with something a bit heavier.
#15
Posted 16 December 2014 - 05:18 AM
http://webchat.freen...els=mechwarrior
#16
Posted 16 December 2014 - 05:43 AM
#17
Posted 16 December 2014 - 06:21 AM
Darwins Dog, on 16 December 2014 - 05:43 AM, said:
That is especially relevent since those who care more about the territory than the event mean there was conflicting goals that were almost mutually exclusive - because to get the win (and also Loyalty points, really), you need the victory, not to stand around pew pewing. Why should a 12 man who all got their 20 by Saturday night care about getting 80? They just want to take X planet for Clan or House Y.
#18
Posted 16 December 2014 - 06:49 AM
#19
Posted 16 December 2014 - 07:19 AM
#20
Posted 16 December 2014 - 08:45 AM
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