Is There Anyone Else Out There That Hates This Challenge More Than Me?
#21
Posted 16 December 2014 - 02:57 AM
The key is to do damage and get assists. Lasers are very bad now due to hit reg so try gausses, LRMs, streaks or SRMs. Bottom line is that every defence mission should be a point towards your counter. You may have to rebuild some of your Mechs to do this though, which isn't abad thing by itself because CW is here to stay.
#22
Posted 16 December 2014 - 02:59 AM
Edit: All that said, I -love- CW. I'm having a blast doing 12 v 12 drops with my unit. It just happened to be that bad timing resulted in my unit all going to sleep and leaving me at 19/20 points, which I've been having a wretched time getting by myself.
Edited by Edelirium, 16 December 2014 - 03:00 AM.
#23
Posted 16 December 2014 - 02:59 AM
I like to make em run for their lives!
#24
Posted 16 December 2014 - 03:00 AM
#25
Posted 16 December 2014 - 03:04 AM
Edited by Thorqemada, 16 December 2014 - 03:04 AM.
#26
Posted 16 December 2014 - 03:33 AM
#27
Posted 16 December 2014 - 04:56 AM
E1: Well, just had a drop occuring. Client crashed during loading screen, something new. Upon restart, no option to rejoin. What a mess.
E2: So, it rejoined me when i tried to take adifferent cotnract. WHAT.A.COMPLETE.MESS.
E3: Won match that i rejoined. Out of 24 players, by matchscore 3 were eligible for the challenge. As i said, i WON that match. Get out of the match and there is a screen that tells me "DEFEAT, 0 LP".
It is actually not that i would have expected anything else from PGI/Jarhead, but i mean i was at 15 matches and kinda close..
Edited by Torric, 16 December 2014 - 05:55 AM.
#28
Posted 16 December 2014 - 06:23 AM
Have dropped 50+ matches since it came out and have yet to have over a 7 min wait. Are you guys with long waits responding to attack/defend orders or just clicking attack or defend in the top right corner?
#29
Posted 16 December 2014 - 06:30 AM
Oh well.
#31
Posted 16 December 2014 - 06:43 AM
SoggyGorilla, on 15 December 2014 - 10:25 PM, said:
Next time you want to complete a challenge or not wait in cue for 45 minutes. Go to HouseSteiner.com in TS3 and come find the 21st Ghost Legion. We always have active players and at least a 12 man running drops. We could always use extra players. Team play is the way to go in CW. I think the longest cue we have had is around 10 minutes.
#33
Posted 16 December 2014 - 07:21 AM
Notice that the only non qualifier I had was an empty run against turrets with no enemies. Also notice the other two non qualifiers were after I've completed the challenge and didn't care anymore.
Same debate as with the Victor challenge. Some people just suck. That's why there's multiple stages to the challenge so people get something even if they don't complete it. That's why its called a challenge in the first place. Otherwise it would be CW giveaway. Or "participation trophy" night.
Edited by Louis Brofist, 16 December 2014 - 07:23 AM.
#34
Posted 16 December 2014 - 08:00 AM
Honestly, my lowest match score in a PUG was I think 156 and my highest was 295.
#35
Posted 16 December 2014 - 09:38 AM
It does kinda suck that this contest was on a beta feature which has a lot of bugs to work out, but they needed as many people to play CW as possible to get an idea of what needed fixing. So look at your participation as aiding PGI in hammering out CW Alpha Launch.
Compare this to the last contest where the trick was surviving to the end of the match...
Edited by Necromonger Commander, 16 December 2014 - 09:50 AM.
#36
Posted 16 December 2014 - 10:11 AM
Torric, on 16 December 2014 - 04:56 AM, said:
I tried CW on Saturday and only managed 3 matches in 4 hours. The first match was a lot of fun even though we lost. I didn't feel like I did much, but I still ended up with 143 points.
Second match over an hour later had no defenders... so 10 points.
Third match over an hour after that was a team of seriously bad derps who charged solo at the entrenched Jade Falcon 12-man and died predictably horribly. I still managed 57 points as one of the 2-3 people on the team who actually tried to coordinate, but there's just not much you can do when 75% of your team insists on committing suicide as fast as possible.
After that I said screw it, this challenge is ridiculous because the CW matchmaker is so borked. Probably could have made more than 9 million c-bills playing in the solo queue had I wanted to, but instead took a break this weekend.
Edited by Roadkill, 16 December 2014 - 10:13 AM.
#37
Posted 16 December 2014 - 10:47 AM
Even against, or on, teams that were *trying* to just zerg rush the win, which worked a few times, I still managed a match score of 80.
And I am terrible at this game, or so I have been told by reliable sources.
I think there was only one match I got into where I did not get to 80, which was due to a Clan team rushing the generator in nothing but Timberwolves - literally, 12 Madcats as their first drop. I might have even hit 80 on that one.
#38
Posted 16 December 2014 - 10:55 AM
#39
Posted 16 December 2014 - 11:02 AM
#40
Posted 16 December 2014 - 01:34 PM
SpeedingBus, on 16 December 2014 - 11:02 AM, said:
This.
And it is not about the "get minimum 80 matchscore" part that is hard, it is about the GET ANY GAME AT ALL part.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users





























