

Change The Tonnage Limit To 250
#1
Posted 15 December 2014 - 02:20 AM
Currently and Inner Sphere player can choose to take two 100 ton mechs, and use the remaining two spots for Locusts.
Clan players don't have the option to take a 20 ton mech, as the Mist Lynx is the lowest tonnage available (25 tons).
A temporary change until a 20 ton Clan mech is available would allow for more variation among drop decks that Clan players take because they would have the option of sacrificing their other two mechs in order to bring two Dire Wolf mechs.
#2
Posted 15 December 2014 - 02:31 AM
#3
Posted 15 December 2014 - 02:36 AM
Arguably, the tonnage limits should vary from mission to mission, forcing you to not crutch on some cheese but rather have tonnage inefficiencies.
Edited by JimboFBX, 15 December 2014 - 02:37 AM.
#4
Posted 15 December 2014 - 02:58 AM
#5
Posted 15 December 2014 - 03:09 AM
#6
Posted 15 December 2014 - 03:12 AM
... let them have 400 tons weight limit but keep the 240 tons weight limit that inner sphere could bring into battle
... in the end it´s the inner sphere which wins every battle then
... u don´t think so?
... haha
... u will see

Edited by McHoshi, 15 December 2014 - 03:13 AM.
#7
Posted 15 December 2014 - 03:22 AM
Edited by VXJaeger, 15 December 2014 - 03:23 AM.
#10
Posted 15 December 2014 - 03:50 AM
#11
Posted 15 December 2014 - 04:02 AM
#13
Posted 15 December 2014 - 04:33 AM
JimboFBX, on 15 December 2014 - 02:36 AM, said:
Arguably, the tonnage limits should vary from mission to mission, forcing you to not crutch on some cheese but rather have tonnage inefficiencies.
yes and 250 emans TBR TBR TBR lynx MUAHAHAHAHAAAA; dat change would be the pain for everyone.
actually tonnage limit should be 240t, + 10 tons if a faction has less than 5 planets.
and it should be 240t - 5 tons per 50 planets it owns.
Some kind of softbalancing depending on how CW runs, but generally speaing of clans or IS is not really helping.
but there

Edited by Lily from animove, 15 December 2014 - 04:42 AM.
#14
Posted 15 December 2014 - 05:03 AM
(Ye.. 220 = TW + TW +
#16
Posted 15 December 2014 - 05:53 AM
#17
Posted 15 December 2014 - 09:47 AM
Sky Hawk, on 15 December 2014 - 05:03 AM, said:
That would be fun only if it was tied to what is actually happening between factions and teams operating within CW. It is bad enough that we got an arbitrary map which does not account for player numbers or skill. Adding more arbitrary variables would make the matches feel (even more) staged.
#18
Posted 15 December 2014 - 05:09 PM
#19
Posted 15 December 2014 - 10:01 PM
#20
Posted 16 December 2014 - 09:42 AM
Lily from animove, on 15 December 2014 - 04:33 AM, said:
and it should be 240t - 5 tons per 50 planets it owns.
Hmmm, that could work actually... Though I think -5 tons per 50 is a bit too much myself. Think about everyone but the FFR and CC...
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