some say Clan are still over power to their IS counter parts,
others say Clan are weaker minus the Trinity3(SCR TBR DWF),
=Light Fusion Engines=
first give InnerSphere Pilots Light Fusion Engines,
this would help give Battle-Mechs more options to play with,
-
Light Fusion Engines(LFE)
where created by IS scientists by reverse engineering Clan XL-Engines,
they gave IS Pilots the Survivability of Clan, at only 75% the Weight of STD-Engines,
its believed Federated Commonwealth Scientists had working prototypes as early as 3052-53,
-
now for all those who feel that with LFE people will never use XL or STD engines,
i disagree, some Light & Medium Pilots will always want XL's for their Weight savings,
as well as some Heavy & Assault Pilots will always want STD's for their survivability,
=LFE Table=
InnerSphere Engine Comparison,
Weight of the three Types of Engine,
Size-..............STD-..............LFE-..............XL........
100-...............1.0.................1.0................0.5........
110-...............2.5.................1.5................1.0........
120-...............3.0.................1.5................1.0........
130-...............4.5.................3.0................2.5........
140-...............5.0.................3.5................2.5........
150-...............6.5.................5.0................4.0........
160-...............7.0.................5.5................4.0........
170-...............7.0.................5.5................4.0........
180-...............9.0.................7.0................5.5........
190-...............9.5.................7.5................6.0........
200-..............11.5................9.5................7.5........
210-..............13.0...............10.5...............8.5........
220-..............14.0...............11.5...............9.0........
230-..............15.5...............13.0..............10.5........
240-..............16.5...............13.5..............11.0........
250-..............18.5...............15.5..............12.5........
260-..............19.5...............16.0..............13.0........
270-..............20.5...............17.0..............13.5........
280-..............22.0...............18.0..............14.0........
290-..............23.5...............19.0..............15.0........
300-..............25.0...............20.0..............15.5........
310-..............27.5...............22.5..............17.5........
320-..............29.5...............24.0..............18.5........
330-..............31.5...............25.5..............19.5........
340-..............34.0...............27.0..............20.5........
350-..............36.5...............29.0..............22.0........
360-..............40.0...............31.5..............23.5........
370-..............43.5...............34.5..............25.5........
380-..............48.0...............37.5..............27.5........
390-..............53.0...............41.5..............30.0........
400-..............59.5...............46.5..............33.5........
(these LFE Values almost exactly between STD and XL)
(i believe LFE take up the same Crit-Space as a Clan XL)
another Idea is to Just add,
150LFE, 250LFE, & 350LFE,
as the only Available at this time,
as all would be 3052 prototypes,
=Universal Hard-Points=
so now onto Clan Omni-Mechs
first off Omni-Mechs are supposed to be-able to mount any weapon Equipment with in them,
for Balance, Omni-Mechs in MWO can swap Omni-pods and their hardpoints, between Variants,
-
so in the spirit of giving Clan a bonus as to benefit most of the under-preforming Clan,
i propose to give most Clan 1Extra-Universal-HardPoint on the Side-Torsos Prime Variants,
this Extra-Universal-HardPoint would be able to hold(Engery, Ballistic, Missile hardpoints),
it would not beable to Mount Jump-Jets and or ECM, as both could break the system,
all Prime Side-Torsos would ether not have any Quirks or have a negative Quirk,
=Omni-Mech Table=
Omni-mechs that would Benefit,
from this Univeral-HardPoints System,
=MistLynx=
because of the LT not having any space available,
these Universal-HardPoints would be in the P-RT & P-LA,
-
these would allow for more varied Energy Missile and Ballistics builds,
giving the KFX more light weapon(ER-SL / SRM / MG) possibilities,
=KitFox=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these would allow for more varied Energy and Missile builds,
giving the KFX more Energy and Missile possibilities,
=Adder=
because of the both RT & LT have all types of hardpoints,
these Universal-HardPoints would be in the P-RA & P-LA,
-
these would allow for more varied Energy builds,
giving the ADR more Energy and beam possibilities,
=IceFerret=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these would allow for more varied Energy and Missile builds,
giving the IFR more Energy and Missile aiding its Energy Game,
=Nova=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these would allow for more Missile builds which it desperately needs,
giving the NVA's more Missile possabilities, and heat management,
=MadDog=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these would allow for more varied Energy and Ballistic builds,
giving the MDD some more Ballistic and Energy Possibilities,
=Summoner=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these would allow for more varied Energy and Mixed builds,
giving the SMN some more Omni-Pod versatility,
=Gargoyle=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these would allow for more varied Energy or SRM builds,
as well as give the GAR abit of a Brawling boost,
=WarHawk=
because of the LT not having any space available,
these Universal-HardPoints would be in the P-RT & P-RA,
-
these would allow for more varied Ballistic and Missile builds,
giving the WHK Balance Energy Ballistic and Missile possibilities,
Omni-mechs that wouldnt really Benefit,
from this Univeral-HardPoints System,
=StormCrow=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these really wouldnt help the SCR too much,
as other variants already have Energy and Missile in the Side-Torsos,
they would only Gain Ballistics in the Side-Torsos,
=HellBringer=
because of the both RT & LT have allot of hardpoints,
these Universal-HardPoints would be in the P-RA & P-LA,
-
these really wouldnt help the HBR too much,
to avoid over powered Prime Side-Torsos, P-Arms gain the bonus,
they would only benefit with Missiles in the Prime RA & LA,
=TimberWolf=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these really wouldnt help the TBR too much,
as other variants already have Ballistic Energy and Missile in the Side-Torsos,
their really isnt anything they would only Gain, that the S variant cant already do,
=DireWolf=
because of the both RT & LT having space available,
these Universal-HardPoints would be in the P-RT & P-LT,
-
these really wouldnt help the DWF too much,
as other variants already have Ballistic and Missile in the Side-Torsos,
they would only Gain 1Energy in the Side-Torsos, or 1Missile in the RT,
=So To Recap=
LFE's would give IS a Engine choice between XL & STD Engines,
-giving them more flexibility that would in turn give them more choice,
Prime Universal-HardPoints would Give Clan Under-preformers a boost,
-giving them more flexibility that would in turn give them more options,
=Notes=
the LFE doesn't come out officially until WolfDragons 3053,
-but PGI has given us some Tech Variants from 3052 already,
-so its possible we could get LFE with out breaking the timeline,
i also feel having some Universal-HardPoints on some Omni-pods,
-will stay more true to what a Omni-Mech is and how they work,
also MWO with CW, Technically being an alternate Universe,
-its up to PGI when we can actually get new things,
see something you think i should add?
see something you think i should change?
(rework- Changed the Poll Please Revote)
Thoughts Comments Concerns?
Thanks,
Edit- Spelling,
Edit2- Recap,
Edit3- Lore Notes,
Edit4- Engines,
Edit5- Poll Option added,
Edit6- LFE crit-size,
Edit7- Partial Rework,
Edited by Andi Nagasia, 23 February 2015 - 09:42 PM.