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Incoming Patch, Dec 18Th Eta Tbd. Update X3


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#141 Wesxander

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Posted 18 December 2014 - 07:11 PM

Read the patch notes. Fixed a lot the issues I had testing CW. Thank you for the hard work PGI.

#142 Smoked

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Posted 18 December 2014 - 07:12 PM

Shrug it's one game, my premium time counts down during maintenance but they offer free days in events so it evens out. Kind of sucks that I'm missing out on my gaming time. How long is the maintenance supposed to take?

#143 Alexander Garden

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Posted 18 December 2014 - 07:16 PM

View PostSmoked, on 18 December 2014 - 07:12 PM, said:

How long is the maintenance supposed to take?

We're looking at around 90 minutes or so (subject to change).

#144 MischiefSC

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Posted 18 December 2014 - 07:20 PM

Any word on broken hitreg? Part of the issue with light swarms is that it's essentially exploiting the newly broken hitreg. Nothing like putting 2 x AC20 rounds into the rear CT of a stopped Firestarter and seeing.... nothing. A couple of groups are exploiting the crap out of it. A fix would simplify a lot of associated issues with CW. Is it reasonably fixable or is it going to be a while and we just all need to run a light mech drop deck?

#145 spectralthundr

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Posted 18 December 2014 - 07:20 PM

View PostAlexander Garden, on 18 December 2014 - 07:16 PM, said:

We're looking at around 90 minutes or so (subject to change).

Thanks for burning the proverbial midnight oil to get this out for us.

#146 CHH Badkarma

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Posted 18 December 2014 - 07:23 PM

I have to say, with the early releases and extra work you folks have been doing lately I am very impressed. Granted, there have been times when very ticked at PGI, but lately you ladies and gents have been really coming through. Coupled with working late and pushing this patch through before you go on break (that you could have easily let slide) you are getting $hit done in a big way. Its great to see PGI. Keep up the good work, and I'll continue you sending funds your way.

#147 WTChance

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Posted 18 December 2014 - 07:26 PM

Well, its a good time to catch up on that Netflix queue...

#148 CT Sparty

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Posted 18 December 2014 - 07:29 PM

Salutes!
You got us attentive & waiting, well done.
CW's gameplay is quite captivating, hats off.
Looking forward to go back at it after the patch :-)
<S>

Edited by CT SPARTAKYS, 18 December 2014 - 07:29 PM.


#149 SgtMagor

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Posted 18 December 2014 - 07:33 PM

been a long day will be Friday by the time I get all patched up, cheers to the weekend...

#150 Artur Valour

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Posted 18 December 2014 - 07:49 PM

PGI - Keep up the great work... this game has been getting better with each passing patch! Thank you for all the hard work! Hopefully your team will get some rest over the holidays.

#151 AztecD

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Posted 18 December 2014 - 07:51 PM

Its work like this that make me proud to have spent all that $$ when the game was founded.

You are making us proud PGI.

#152 ST0RM3R

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Posted 18 December 2014 - 07:57 PM

Why... why... why Russ told, that others (except american prime time) does not like CW?
We really loves it, but we play much less because we (european and russian community) can't do anything to capture the planet! Because the flip time runs at american prime time and all our wins removed while we go to sleep!
Please make 2 attack phases for each time zones. And we start play CW harder!
This patchnote sounds good, but still need to run 2 attack phases and you'll see how many people start to play CW harder and harder. More battles, more blood!

#153 ShadowWolf Kell

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Posted 18 December 2014 - 08:00 PM

View PostSorrowcry, on 18 December 2014 - 07:57 PM, said:

Why... why... why Russ told, that others (except american prime time) does not like CW?
We really loves it, but we play much less because we (european and russian community) can't do anything to capture the planet! Because the flip time runs at american prime time and all our wins removed while we go to sleep!
Please make 2 attack phases for each time zones. And we start play CW harder!
This patchnote sounds good, but still need to run 2 attack phases and you'll see how many people start to play CW harder and harder. More battles, more blood!


I am sure that is planned to be resolved. It's likely going to be a bit more complicated to fix and they might actually split it into 4 different time windows to give everyone a chance.

#154 BongRips4Jesus

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Posted 18 December 2014 - 08:03 PM

I got MWO back during the beta days. I played it for a month, and gave up. Since then every few months I'll play for a day or 2 and just get sick of it.

Then when I seen the new map, I thought it might be worth checking out. Since then you guys have constantly impressed me with the amount of work going into the game.

I used to play the original MW on an 80286 back in the day and this is the most fun I've had since then. Keep it up :)

#155 Creovex

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Posted 18 December 2014 - 08:03 PM

UP! PATCHING!

#156 winglander

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Posted 18 December 2014 - 08:04 PM

View PostCreovex, on 18 December 2014 - 08:03 PM, said:

UP! PATCHING!


Yay!

#157 AztecD

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Posted 18 December 2014 - 08:07 PM

Patch me baby

yea yea give me my fix

#158 Mekkman

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Posted 18 December 2014 - 08:08 PM

Quick 90 minutes, Good Job guys

#159 Big C

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Posted 18 December 2014 - 08:08 PM

Excellent job, glad to see the community's desired were heard.

Now how about voice comm in game...

#160 TiguriusX

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Posted 18 December 2014 - 08:21 PM

First impression...uh...is it working as intended?

I can see numbers of people for a specific planet lobby. Jumped into a nice 22 player population one

Then I saw all the pilot slots fill up quickly with "pilot receiving orders"

Then nothing...absolutely nothing. The pilots didn't turn into actual players. And after a few minutes the pilots began to drop out and were replaced by "empty"

Anyone else having better luck?


Now I get an error message with ANY planet I click on "ERROR OCCURED: FAILED TO FIND MATCH"





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