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Wolves Now Practicing "burning Out The Clock"


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#181 IIIuminaughty

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Posted 18 December 2014 - 07:50 AM

View PostSpeerit Ward, on 17 December 2014 - 11:00 PM, said:


End of the day, the planet is ours.

I dont think anyone that I know in clan wolf would honestly say we are COLLECTIVELY as skilled as Lords or SJR in a straight up gunfight. NOT YET ANYWAY. Anyone who does is kind of fooling themselves. ( I might get a paddling for saying this, but it's pretty much the grim reality of things.)
And in this situation, you faced a cluster full of sibkos... So even moreso.
Therefore, in the final hours, we are going to use the strength we DO have. Our tactics, our numbers, and our determination.

(Flip through a history book, kiddo. When a weaker army is besieged by a stronger one, victories are often achieved through tactical withdraw and delaying the enemy force while the objective is logistically won.)


That said... If you don't like it, you may want to consider focusing on the Inner Sphere like you're SUPPOSED TO DO IN THE FIRST PLACE. Then you wont have to deal with us.



And pretty much this. You're just mad because you lost. Instead of focusing on how to be better, you ran straight to the forums to cry to the community, and look,






you even got some freebirths to come wipe the *** off your chin.

crazy how you talk, you cleaners sucking each other **** to beat the innersphere. you guys can't do it alone I guess.
While we freebirths fighting each other and whoopin the clans ass, just call us multi-talented

#182 KuroNyra

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Posted 18 December 2014 - 07:53 AM

View Postjeirhart, on 18 December 2014 - 07:44 AM, said:

And finally let us not kid ourselves, this is a violation of the Code of Conduct:

Non-Participation Abuse
If a player has joined a match, they must have launched the game with intent to play. Players who are not moving, or are otherwise not participating in the spirit of the game, fall under this category. While we all understand the call of nature: Repeated abuse of this behaviour, similarly to 'Mech Suicide and Team Killing, results in an unfair advantage for the enemy teams, and is thus not considered acceptable use. Please keep in mind that idling on your cap point without armour or moving does not constitute a form of tactical "Base Defense".


And in the Expanded Code of Conduct:

Exploiting / Griefing / Non-Participation
Our definition of Exploiting / Griefing includes:

Persistent non-participation in core game mechanics.
Wilfully or repeatedly taking advantage of an issue for personal gain.

*emphasis my own

Hahahaha. What a joke.

Who tell you that they did not intend to attack until the very last moment, after seing you crying and be bored and then crush your so called "Defense"?
That's a valid tactic, like it or not. You will do like we did. Deal with it and counter it.


You are using the reglement only to suit your own case but when you are youselve doing situation who are considered "d!ck move" and most of the time unvalid tactic. Guess what, you are defending it, "No, spawn killing is ok, I swear!"



Posted Image

Edited by KuroNyra, 18 December 2014 - 07:57 AM.


#183 Armando

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Posted 18 December 2014 - 08:02 AM

View Postjeirhart, on 18 December 2014 - 07:44 AM, said:

Napoleon's invasion of Russia:
Russian deaths: 210,000

Wehrmacht's invasion of Russia:
Russian total military casualties: over 4,000,000

Wolves idling at spawn:
Digital 'mechs destroyed: 48

But sure, compare sitting in your spawn point to the deaths of millions fighting tooth and nail over their homeland.



And of course it is a valid tactic. PGI clearly wants all community warfare to consist of the defenders having to advance on the attackers in order for the fight to be joined.

In fact why have all units not simply begun using this tactic? I can not wait to begin fighting against a public group team once the new ERLL dropships are implemented and having to go find bunch of guys hiding in spawn because they heard of this valid tactic they could use to help their faction win despite losing the battle.



And finally let us not kid ourselves, this is a violation of the Code of Conduct:

Non-Participation Abuse
If a player has joined a match, they must have launched the game with intent to play. Players who are not moving, or are otherwise not participating in the spirit of the game, fall under this category. While we all understand the call of nature: Repeated abuse of this behaviour, similarly to 'Mech Suicide and Team Killing, results in an unfair advantage for the enemy teams, and is thus not considered acceptable use. Please keep in mind that idling on your cap point without armour or moving does not constitute a form of tactical "Base Defense".


And in the Expanded Code of Conduct:

Exploiting / Griefing / Non-Participation
Our definition of Exploiting / Griefing includes:

Persistent non-participation in core game mechanics.
Wilfully or repeatedly taking advantage of an issue for personal gain.

*emphasis my own


I have said it before and I will say it again....the enemy team was NOT standing still, they were IN FACT fighting, they just didn't push. No were does it say any team has to PUSH into another team. Holding back and sniping to whittle down numbers is a viable tactic, even if that tactic doesn't always meet with success. The same is true in prolonging engagements to allow fellow units to set up for an overall victory. Its called 'taking one for the team'.

If PGI isn't going to do anything about the jj mechanic the Lords have time and time again defended. Do you honestly think they give a rats @ss about one team not running blindly into another? Every shady tactic (jj mechanic and the like) the Lords used they point to the other team and call them scrubs and tell them to L2P. Well, the Lords need to learn to handle their business, stop being scrubs and L2P.

Lords have been cut, blood is in the water, and the community of sharks...they be a circling. Get out of Lord waters now, or get eaten along with em.

#184 Kinski Orlawisch

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Posted 18 December 2014 - 08:06 AM

I remember a game where we dropped with 4 Lords in Terra Therma. We took the Center and prepared a defence. When nobody came..I went scouting. Found the enemy digged in a Corner. I asked: "Attack?". The Lords said:"No wait it out. A drwa is better than a loss." One of our Team said:" Thats ***** tactic". 5 sec later our hole Clan Lance got TKed by the Lords.
So THEY USED wait out tactics.

I think their idea of scaring of evrybody was a total failure. Now EVERYBODY knows their weakness.

The best of the best would bee overun by masses. Remember 300? At the End they are dead.

#185 TKSax

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Posted 18 December 2014 - 08:06 AM

So the Reason SJR was spawn attacking last night was because of a match they had with CWI.

Jager said CWI sat on their base, (they were the attacker) had not even open the gates with very little if any engagement with SJR. After 20 mins SJR decided to disconnect everyone but 1 person so he could see what was going on. As soon as the 11 of them disconnected the CWI Group started their attack, they then all reconnected and SJR won the game.

After that SJR Decided they were not going to be delayed in game any more and proceeded to jump the gates and attack the groups at spawn.

Is that a valid tactic? I guess, I mean using the game mechanics to tie up one team while others can drop against pugs, or no one seem a little suspect, and I would not let anyone I was playing with do this.

OF course I would also never disconnect from a game because I was facing a better team where I thought I had not chance to win because hell I might learn something.

EDIT - Just to be clear I would not let a group I was dropping with Camp and Base when we are the attacker on Invasion mode. No matter who was on the other team.

Edited by TKSax, 18 December 2014 - 08:37 AM.


#186 jeirhart

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Posted 18 December 2014 - 08:07 AM

View PostKuroNyra, on 18 December 2014 - 07:53 AM, said:

Hahahaha. What a joke.

Who tell you that they did not intend to attack until the very last moment, after seing you crying and be bored and then crush your so called "Defense"?
That's a valid tactic, like it or not. You will do like we did. Deal with it and counter it.


You are using the reglement only to suit your own case but when you are youselve doing situation who are considered "d!ck move" and most of the time unvalid tactic. Guess what, you are defending it, "No, spawn killing is ok, I swear!"



I am sorry but your communication appears garbled and seems to have not made it through the nearby hyperpulse generator without suffering major degradation. Perhaps re-sending your transmission after having a techie look over your data would be beneficial to your continued commentary on this behavior.


I would also like to point out that "spawn killing" is in fact not against the Code of Conduct and is in fact necessary for the attackers to successfully destroy the base generators or for the defenders to end the battle without waiting the full 30 minutes possible.

Edited by jeirhart, 18 December 2014 - 08:17 AM.


#187 KuroNyra

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Posted 18 December 2014 - 08:10 AM

View Postjeirhart, on 18 December 2014 - 08:07 AM, said:

I am sorry but your communication appears garbled and seems to have not made it through the nearby hyperpulse generator without suffering major degradation. Perhaps re-sending your transmission after having a techie look over your data would be beneficial to your continued commentary on this behavior.


I would also like to point out that "spawn camping" is in fact not against the Code of Conduct and is in fact necessary for the attackers to successfully destroy the base generators or for the defenders to end the battle without waiting the full 30 minutes possible.

Not my fault if even with all your skill you cannot afford a good receptor for your hyperpulse generator.

Beside, I talked about spawn killing, not spawn camping. Learn to read

Edited by KuroNyra, 18 December 2014 - 08:13 AM.


#188 Speerit Ward

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Posted 18 December 2014 - 08:12 AM

Thread summary

  • CJF came to this thread to attempt to shame clan wolf for a tactic they found distasteful.
  • They draw the support of freebirths and extremists with an Axe to Grind. (Not you, CGB guy)
  • The community at large...Rejects their rage and calls it a "Viable Tactic"
  • Lords have now earned even more community distaste. GGCLOSE.
  • End result- Just play the damn game and stop whining when someone games YOU with an cheap tactic like you have been doing for years.

To Be Fair Section: Guys, stop acting like defending the spawn is an honorable tactic. It's called INVASION mode. If you're not INVADING in INVASION mode, you really are hurting the game for everyone.

​In this case I think the ends justified the means. (If you're going to take our planets unprovoked, we're going to do anything we can to take them back)

But I wont stand for defending the tactic like it's something that should be employed every day. Dont forget, attacker dropships now have ALL ERLL.... So now this tactic would be OP and nasty.

Goodbye sweet thread, I'll not be visiting again.


Edited by Speerit Ward, 18 December 2014 - 08:18 AM.


#189 jeirhart

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Posted 18 December 2014 - 08:15 AM

View PostKuroNyra, on 18 December 2014 - 08:10 AM, said:

Beside, I talked about spawn killing, not spawn camping. Learn to read


For the purposes of your post and my own, they meant the same thing. I have updated my previous post with no other alterations and it reads exactly the same way.

Edited by jeirhart, 18 December 2014 - 08:15 AM.


#190 Duvanor

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Posted 18 December 2014 - 08:18 AM

View PostXanderpeach, on 18 December 2014 - 07:12 AM, said:

There is only one difference.People who's not using "meta" builds can use them by themselves. And CJF just doesn't have enough players, and not a single person who playing for CJF can do something with this.


And we have some poor PUG groups who will not hold against Lords instead of competetive 12 pres fighting you. Can we do something about that to avoid losing planets? No. I am sure, we got players in Clan Wolf who can stand their ground against you, but will they drop against the Lords on a regular basis, considering all the other players fighting as well? I think it is not likely.

So we all have problems which we can not solve. Deal with it like everybody else.

This is Beta, Clan Wolf used a tactic which PGI is aware of now. No reason to shed more tears about some lost pixels now.

#191 Oderint dum Metuant

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Posted 18 December 2014 - 08:21 AM

View PostTKSax, on 18 December 2014 - 08:06 AM, said:

So the Reason SJR was spawn attacking last night was because of a match they had with CWI.

Jager said CWI sat on their base, (they were the attacker) had not even open the gates with very little if any engagement with SJR. After 20 mins SJR decided to disconnect everyone but 1 person so he could see what was going on. As soon as the 11 of them disconnected the CWI Group started their attack, they then all reconnected and SJR won the game.

After that SJR Decided they were not going to be delayed in game any more and proceeded to jump the gates and attack the groups at spawn.

Is that a valid tactic? I guess, I mean using the game mechanics to tie up one team while others can drop against pugs, or no one seem a little suspect, and I would not let anyone I was playing with do this.

OF course I would also never disconnect from a game because I was facing a better team where I thought I had not chance to win because hell I might learn something.


Sounds about right.

#192 NotXanderpeach

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Posted 18 December 2014 - 08:25 AM

View PostDuvanor, on 18 December 2014 - 08:18 AM, said:


And we have some poor PUG groups

You're saying like CJF doesn't :D
Anyway to end this discussion I want to say, that, hopefully, PGI will prevent things like that, just because players are not equal in this situation.
Every man who plays not so good can advance and learn, but nobody can create more players for this game.

#193 w00tzor

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Posted 18 December 2014 - 08:26 AM

View PostDuvanor, on 18 December 2014 - 08:18 AM, said:


And we have some poor PUG groups who will not hold against Lords instead of competetive 12 pres fighting you. Can we do something about that to avoid losing planets? No. I am sure, we got players in Clan Wolf who can stand their ground against you, but will they drop against the Lords on a regular basis, considering all the other players fighting as well? I think it is not likely.

So we all have problems which we can not solve. Deal with it like everybody else.

This is Beta, Clan Wolf used a tactic which PGI is aware of now. No reason to shed more tears about some lost pixels now.


Who is capable of defeating the HoL in a fight from your CW? All the premades we've ran into got stomped, to be honest.

I will paste now what has been pasted before.

Code of Conduct

Non-Participation Abuse
If a player has joined a match, they must have launched the game with intent to play. Players who are not moving, or are otherwise not participating in the spirit of the game, fall under this category. While we all understand the call of nature: Repeated abuse of this behaviour, similarly to 'Mech Suicide and Team Killing, results in an unfair advantage for the enemy teams, and is thus not considered acceptable use. Please keep in mind that idling on your cap point without armour or moving does not constitute a form of tactical "Base Defense".

So, the point is that they violated the CoC, idling and camping ( in some cases even without breaking through the gates) as more as they could. That's quite different from game mechanics. And, if you are accusing us to abuse game mechanics i will be glad to you if you provide some kind of proof. For what i'm concerned, i've never abused any game mechanic to "break things up" so i'm fine with it.

Now, can you please explain what should be good about a "tactic" that breaks the CoC?

Edit: oh, and we've been experiencing a lot of suiciding/ejecting also.

Edited by w00tzor, 18 December 2014 - 08:28 AM.


#194 KuroNyra

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Posted 18 December 2014 - 08:26 AM

View Postjeirhart, on 18 December 2014 - 08:15 AM, said:

For the purposes of your post and my own, they meant the same thing. I have updated my previous post with no other alterations and it reads exactly the same way.


Heck no it doesn't mean the same thing.
Spawn killing is about going to the ennemy spawn and killing the ennemy while he is spamming. Things like you guys have been doing without regrets.

Spawn camping is standing in your spawn without doing nothing.
But it seem you can't even get that difference straigfht

#195 Summon3r

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Posted 18 December 2014 - 08:27 AM

View PostPraehotec8, on 17 December 2014 - 11:18 PM, said:


2.) Assuming we're roleplaying, shouldn't the clans generally be united at this point, trying to wrest Terra away from the freebirth surats?


this... i dont think we ever did a lateral into other clan space until is was done to a Clan Wolf Planet, CWDG's directive is south, and as stated we should be united in heading south not heading east/west

#196 KuroNyra

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Posted 18 December 2014 - 08:28 AM

View Postw00tzor, on 18 December 2014 - 08:26 AM, said:


Who is capable of defeating the HoL in a fight from your CW? All the premades we've ran into got stomped, to be honest.

I will paste now what has been pasted before.

[color=#959595]And finally let us not kid ourselves, this is a violation of the [/color]Code of Conduct[color=#959595]:[/color]

Non-Participation Abuse
[color=#959595]If a player has joined a match, they must have launched the game with [/color]intent to play[color=#959595]. Players who are [/color]not moving[color=#959595], or are otherwise [/color]not participating in the spirit of the game[color=#959595], fall under this category. While we all understand the call of nature: Repeated abuse of this behaviour, similarly to 'Mech Suicide and Team Killing, results in an unfair advantage for the enemy teams, and is thus not considered acceptable use. Please keep in mind that idling on your cap point without armour or moving does not constitute a form of tactical "Base Defense".[/color]

So, the point is that they violated the CoC, idling and camping ( in some cases even without breaking through the gates) as more as they could. That's quite different from game mechanics. And, if you are accusing us to abuse game mechanics i will be glad to you if you provide some kind of proof. For what i'm concerned, i've never abused any game mechanic to "break things up" so i'm fine with it.

Now, can you please explain what should be good about a "tactic" that breaks the CoC?


Ho, so zergrush who destroyed your generator without destroying the gates are bad because they did not attack the gates?



Stop denying it, they fought you and you lost. Period.

#197 Tastian

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Posted 18 December 2014 - 08:29 AM

I started reading this thread with full sympathy for the OP and the sad tactics of Wolf. Then I realized the OP was a Lord. Lords crying about enemy tactics is hilarious. Good job Wolves. ggclose Lords.

#198 RadioKies

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Posted 18 December 2014 - 08:30 AM

ITT: clanners calling other clan factions loosers..
Take it from a 3rd party who couldn't care less (Steiner):
All you clanners suck!

#199 Flapdrol

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Posted 18 December 2014 - 08:32 AM

View Postw00tzor, on 18 December 2014 - 08:26 AM, said:

So, the point is that they violated the CoC, idling and camping


idling is violation, camping isn't.

Anyway, CW is currently about numbers. Will probably be toned down in the future, CW is still in alpha as far as I'm concerned.

#200 w00tzor

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Posted 18 December 2014 - 08:32 AM

View PostKuroNyra, on 18 December 2014 - 08:28 AM, said:


Ho, so zergrush who destroyed your generator without destroying the gates are bad because they did not attack the gates?



Stop denying it, they fought you and you lost. Period.


We played more than 10-15 games. We lost one due to a zerg rush ( that's gonna be addressed anyway in today's patch) and nothing else. We facerolled every premade you sent at us, except for the ones that got free turrets farm, that's why we were defending only and never counter attacking.

Are you really bringing one single game as an example when you are losing 90% of the other games? :P

@Flapdrol: camping at dropship spawn as an attacker, for more than 20 minutes refusing to attack is. Just look at the screens. We won those matches because we started to push out the gates near the end of the game, that's the only action we saw till then.

Edited by w00tzor, 18 December 2014 - 08:34 AM.




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