I've had to refit a few of my mechs to medium to long range sniper load-outs to handle this. This annoys me as most of my builds are around short range high alphas like SRM boats, LPL and MPL loads and LB-10X builds.
I did however manage a successful attack against clan defenders last night with my 4xSRM6, 1xLL and 1xML griffin 3M but this was a rare opportunity. I daren't even drop in my Arrow now as its blooming difficult to get in a team close enough to exploit destroyed armour.
Hopefully the new map changes will allow brawling again because as it stands at least half my mechs are useless in CW. Especially when fighting the clans that have a significant advantage in ranged fire-power we need to have the maps re-designed to negate that somewhat to allow inner sphere brawlers some cover to get close enough.
Edited by mad kat, 18 December 2014 - 02:15 AM.