But, I played some matches, against very high skilled 10-12 players Teams, who don't fight actually for the win. They used theirs overwhelming skills mainly to beat and humiliate us. I can accept, when a good coordinated Team go thru your defense lines, as it wouldn't be there. Luck, skills, talents, practice? I don't like to lose such way, but fine, they were better. But, when this Elite players behavior not reachs the minimum of cultivated gameplay, when they don't even think about respectful to fight, (which I mean we deserve, even when not because our skills, but, that we do our best, and we fight against the certain dead, and not just disconnect). That can I not accept! In my opinion, such Teams don't deserve an easy win. For this reason, against that behavior, I developed the "Sky's Clan Ramp Ending Warfare - Encaged Defenders" strategy. (I had time for it somehow, between the matches.)
Practical Situation Example for a Team Leader:
Circumstates you need for it:
- a Team, who will offer for you fully 30 minutes playtime, and follow your orders, without defiance
- your Team start in the "Attack Side" of the map (no matter if it is Defense or Counter-Attack Game Mode)
- your opponent is a very high skilled, organized Team, against your Team chance to win is lower then 0,0001%
(Means: if 8 of the enemys players disconnect permanently, you could perhaps win.)
- you can be highly sure, that your opponent won't play "fair" (no respect, no cutivated behavior, no sign of any honor, etc.)
(The following part plays in Chat! You are BlueLeader!)
- It is very helpful, if you ask your Team before, to hold the Chat clear for you.

- [ ] = Sidenotes!
BlueLeader <All> Greetings, enemy Unit, with the Tag [Unittag]!
BlueLeader <All> Are you familiar, with Sky's Clan Ramp Ending Warfare - Encaged Defenders strategy?
RedsPlayer <All> lol.. No!
BlueLeader <All> Alright. The rules are simply. We DO NOT OPEN the gates, and we stay in our Drop Zone, till we can be sure to become a fair fight and battle.
BlueLeader <All> You have THREE options.
BlueLeader <All> A [The Attack Way ] - You Attack us here, in our Drop Zone, with your jumpcapable Mechs.
BlueLeader <All> B [The Boring Way] - You can stay the whole 30 minutes long in your Base.
BlueLeader <All> C [The Clan Way] - You all ejecting yourself immediately, from TWO waves of your Mechs, and we will open the gates.
BlueLeader <All> We waiting of your decision.
Tactical Reasons for the "Attack Side":
I know, this solution looks very crazy first, but please don't forget, it is actually some kind of Kobayashi Maru Test. If your Team is not a high skilled Elite, any normal strategy leads to a fast massacre!
0 - If you use the average strategys, your Team will badly lose and humiliated. Your enemy will have a fast win, and can go fast in an other battle. You lose a battle, you lose pride, your Fraction lose a battle within about 10 minutes.
A - If your follow this strategy, and your opponent choose the "Attack Way". They can use just their jumpcapable Mech to attack you, because they must jump over the closed gates. That means, no:
- Dire Wolfes, War Hawks, Storm Crows, Mad Dogs (Firepower)
- Hellbringers, Kit Foxes (ECM)
- Ice Ferrets, Adders, Gargoyles
They can use "just": the Timber Wolfes, Mist Lynxs, Summoners. Those Mech are still very deadly in Elite hands, but since you fighting in the near of your Drop Zone:
- you can use some cover fire, from your Dropships
- you can choose the terrain, where you fight
- your reinforcement comes within 1 minutes, your opponents need nearly 3 mintes for it
- you can surely overnumber the enemy
- even if you lose, you can make more damage and kills, as you had done in a simple enemy Base rush
I know, in this variant you can't win. You will not have the time to attack the Base, and probably not even have enough Mechs for it. But your Endscreen will surely look much better, than it would have in a normal attack. and you had an actual fight.
B - If your follow this strategy, and your opponent choose the "Boring Way". If you Team really have the nerve to stay 30 minutes long, in your Drop Zone, you will lose, and become nothing. It is the worst case scenario for you. BUT, don't forget, in viewpoint of Fraction Warfare, you hold up an Elite Clan Unit, and prevent it to attack for 30 minutes long. Even they can now go away, with A win, BUT in those 30 minutes, what they losed because of you, they usually win 3 battles! So actually, you steal from them TWO wins! (Partly that's why, I don't belive they will choose this option.)
C - If your follow this strategy, and your opponent choose the "Clan Way". (Perhaps, your was wrong, and your enemy has even a bit honor. In BT-Lore there are IS/Clan fights, with 2:1 Mech rate. The Clans usually bid their numbers down, like in those famous battle on Planet-T.) If they are really honorable Claners, they should have no problem, with this solution. Perhaps, they will feel themselfes even closer to Lore, or just see it as a medium training.. No matter..
But, with this way, you can have a minimal chance to a win. Or least a bit longer, and perhaps enjoyable fight, as you would become in any normal cases. To spare your remaining fight time, you can start move, as they ejected wave 1, and start to destroy the gates, as they eject wave 2.
In Short Form:
The basic this strategy is, that the Attacker Side, with letting the Base gates closed, prevent the much stronger enemy Team, from a fast win. With this strategy, the Attacker Side Team, which with other strategies has no chance for winning, or for even chance to a really fight, can force it's overhelming opponent to reduce massive their fightpower or lose dramatic amount of fightime. The Attacker Side have even with this strategy, not too much chance to win, but it's opponent will either learn a respectful behavior or lose long term about 50-60% of theirs wareforts.
Thank you for reading: Sky Hawk
Authors sidenote: Since I am a Solo Unit, I don't have a 12 players Team. So, I can't prove, that this strategy how exactly works out. If any full Team will sacrifice 30 minute playtime in the future and try it out, please send me a PM after. I am really curious, what kind of strategy the opponent side played against it. Thanks!
Edited by Sky Hawk, 18 December 2014 - 09:21 AM.