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Mwo Single/co-Op Campaign Layout Mega Thread


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#21 TheArisen

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Posted 30 January 2016 - 11:57 AM

This idea is looking really good, could be it's own game practically.

#22 Wildstreak

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Posted 30 January 2016 - 01:26 PM

View PostImperius, on 30 January 2016 - 09:57 AM, said:

we need a city map of all tall buildings to breath life into brawling

Nope, already have city areas for that and they have those fading out buildings at range that let you see through them thus confusing ranged shooters into thinking they can shoot a target that is actually behind an invisible building that only appears when you get closer.
Imagine that magnified by a lot.





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