Nicolai Kabrinsky, on 20 December 2014 - 09:05 PM, said:
http://www.imdb.com/title/tt0059263/
I agree with that last part. And therein lies the balancing factor. It doesn't matter if the attackers lose 10 mechs or 47 mechs, as long as they can take down the gun. It's not the same as when NATO is estimating how many troops are needed to take and hold an enemy defensive position. Modern western armies rarely base their tactics around the premise that they just need a 50% chance to accomplish their goal and it's irrelevant how many lives they lose in the process. It's called zerging because the hive mind doesn't care how many bugs it loses in the process. That's not how modern armies operate, so the comparison fails.
Let's not forget that countries like the USA have a policy to only engage in wars that can be won quickly and decisively, with minimal losses. They're not going for a 50% success rate, but this game mode is, by definition, designed to give the attacker no advantage.
You have to look at really desperate situations in military history to find examples that match the scenario in MWO. Events where one side was forced to attack without the advantage of superior numbers. If you go far back in history, attacking and winning against superior numbers is hardly without precedent.
However, all those scenarios have one thing in common that is what the military likes to call "Force Multipliers".
Definition:
- Force multiplication, in military usage, refers to an attribute or a combination of attributes which make a given force more effective than that same force would be without it.
- Morale
- Technology
- Geographical features
- Weather
- Recruitment through diplomacy
- Training and experience
- Fearsome reputation
- Deception
- Military strategy, such as the Fabian strategy
- Military tactics, such as force concentration
http://en.wikipedia...._multiplication
This is why numerically inferior forces win against numerically superior forces. Take Blackhawk down. First we are taking Ranger's here, which are about as Elite as they come without resorting to special operations forces like Detla or SEALs. They have massively better training, massively better equipment, massively better support, etc. which is why they can inflict such horrendous losses on the attackers. In this case their force multipler is like 10x the opposing force or one Ranger = ten Somali attackers. Of course in their case they were outnumbered about 30 to 1 so they couldn't have won and had to retreat. So if you go back in history and look at all those engagements where attacking against superior numbers happened, each and every one of those victories was a result of the attacking force possessing superior force multiplication, ie, that had some sort of advantage.
So what people have been trying to point out is that an attacker either needs superior numbers or some sort of force multiplier (advantage) on their side in order to win in CW. If you take two equal forces with equal quality pilots and leadership, then it is virtually impossible for a attacker to win when the defender also has the advantage of turrets, narrow approach lanes that can be covered by overlapping fields of fire and shorter runs from the dropships.
Edited by Viktor Drake, 21 December 2014 - 01:47 PM.