So, I was chatting with some members of my unit when an idea struck me. Currently, when we get to the end of a CW match, we lose LP for the faction of the enemies we killed. This is all fine and good, if we had LP with that faction to begin with.
What I propose is this: similar to the way we gain 'ranks', we should gain notoriety when we go below 0 LP. The more notorious you are to a faction, the more C-bills that are awarded to the enemy player of that faction who kills you. This would give the -LP some meaning to players such as myself, who take up permanent contracts with absolutely 0 intentions of switching faction.


Notoriety
Started by 101011, Dec 21 2014 10:07 PM
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