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Mwo:cw Timeline Vs Lore Timeline


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#1 Tristan Winter

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Posted 23 December 2014 - 11:29 AM

How is CW progressing compared to what actually happened in lore? Which factions are doing better or worse? Also, are things progressing too quickly compared to the lore? How fast are these worlds supposed to be taken over by the Clans, for example? Weeks? Months? Or days, like now?

Loremasters, break it down.

#2 NadeMagnet

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Posted 23 December 2014 - 02:14 PM

Hardly a loremaster but I did read a lot of battletech when I was younger. From what I remember in this time steiner and davion shouldn't be fighting each other for around another 10 game years. The clans should have huge gains into the IS. Davion shouldn't be stomping liao this bad. I don't think we're suppose to be attacking kurita either. I think all kurita davion war crap already happened if I remember correctly. About all I can think of it's been a while and lots of books in between.

lol MWO is far from lore though and for good reason. This post made me think about the clans being stopped by comstar and the treaty so I looked up the timeline. If it truly followed the lore then all clanners should of already or are about to be forced to stop fighting the IS. MWO started off in 3050. The first clan invasion went from 3049-3052 and MWO is around 2 years old soooooo....... :P

#3 Karl Marlow

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Posted 23 December 2014 - 02:34 PM

The inner Sphere wasn't in an active state of war when the clans invaded. There was tension but Planets were not changing hands like this. The Clans were decimating all opposition during this time but as I recall they ended up being stopped by a FRR pilot ramming the Clan Command Ship with a Aerospace fighter and killed the Ilkhan which gave the IS time to coordinate a defense and unify.

In the second year of the invasion the Clans continued to make big gains but the IS put up a little more of a fight. At beast they slowed the advance but they were still advancing. In the Third year Comstar makes their big and the battle of Tukkayid enforces a truce on the clans limiting any activity below the Tukkayid line.

After Tukkayid The Inner Sphere was in an uneasy peace. There was a return to tensions but everyone was watching the clans. 5 yeats after the truce Clan Jade Falcon raided Coventry to train new troops. The Inner Sphere ended up Uniting and units from every house joined forces to oppose CJF. Without going into too many spoilers Clan Jade Falcon left Coventry and the actions the IS took to respond to the Conventry crisis formed the backbone behind the Star League reforming.

After the Star League Reformed it was decided that They needed to make a show of force against the clans and they launched an assault against Clan Smoke Jaguar which they ended up completely annihilating. After that my lore gets a little fuzzy. While the assault was going on the Inner Sphere knew peace except for Liao and the St Ives Compact. This goes into spoiler territory as well but the gist of it is Sun Tzu Liao, who was elected Star Lord, Orchestrated a political crisis which allowed him to go to war with the Compact and took most of it over.

After that the FedCom Civil war happens but I don't know much about it. After that the Jihad happens which turns everything upside down but I know even less about that time period.

So to more directly answer your question what is happening in C is nothing like what happened in lore.

#4 kf envy

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Posted 23 December 2014 - 03:23 PM

View PostNicolai Kabrinsky, on 23 December 2014 - 11:29 AM, said:

How is CW progressing compared to what actually happened in lore? Which factions are doing better or worse? Also, are things progressing too quickly compared to the lore? How fast are these worlds supposed to be taken over by the Clans, for example? Weeks? Months? Or days, like now?

Loremasters, break it down.

ill tell you this under lore IS should still only have single heatsinks. so PGI can we fallow Lore better for CW in the mechlab too now? an remove items that our not in timeline yet it would be really nice to fallow.

#5 DEMAX51

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Posted 23 December 2014 - 04:45 PM

View Postkf envy, on 23 December 2014 - 03:23 PM, said:

ill tell you this under lore IS should still only have single heatsinks. so PGI can we fallow Lore better for CW in the mechlab too now? an remove items that our not in timeline yet it would be really nice to fallow.


Double Heatsinks were available on 3050 tech.

#6 Chuck Jager

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Posted 23 December 2014 - 10:26 PM

this is great news, the more deviation from the Lore that takes place as an accepted/necessary game mechanics helps define this game as a separate but similar setting.

I enjoy the way the game is built around the background storyline, but online games have too many factors in player behavior and the mechanics of the hardware/internet that need to take precedent especially in balancing the role and factions they choose to play.

#7 Savage Wolf

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Posted 24 December 2014 - 01:42 AM

Next thing is people demanding IS hand over their planets to the clans just because that's how it went in lore.

We cannot have CW without creating new lore. Sticking to lore at this point would nullify people's efforts in CW and make sure that there is no reason to fight because we will just be reset to lore anyway. This is now an alternative timeline, it's the only way to do it.

#8 KraftySOT

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Posted 24 December 2014 - 06:18 AM

View PostDEMAX51, on 23 December 2014 - 04:45 PM, said:

Double Heatsinks were available on 3050 tech.


Not in the lore, not until 3052.

Check yo 3050 TRO, weths teh DHS on IS mechs? Aint none. They were "introduced" in that TRO.

The first TRO to actually have them on IS mechs was the 3052.

Edited by KraftySOT, 24 December 2014 - 06:19 AM.


#9 LauLiao

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Posted 24 December 2014 - 08:44 AM

View PostKraftySOT, on 24 December 2014 - 06:18 AM, said:


Not in the lore, not until 3052.

Check yo 3050 TRO, weths teh DHS on IS mechs? Aint none. They were "introduced" in that TRO.

The first TRO to actually have them on IS mechs was the 3052.


That's because the mechs in the 3050 TRO were almost exclusively field modifications of 3025 designs. Look at the "Tech" section of the 3050 TRO and you'll find *GASP* rules for IS DHS.

Also, there was no 3052 readout. The next one after 3050 was 3055.

Edited by LauLiao, 24 December 2014 - 08:47 AM.


#10 Deadmeat313

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Posted 24 December 2014 - 02:27 PM

From Sarna wiki :

By the early 31st century, double heat sink technology was on the verge of rediscovery. The Federated Suns had a double heat sink project in its prototype stages by 3022 with individual samples built into operative BattleMechs, and in 3030, towards the end of the Fourth Succession War, the Capellan Confederation already fielded their BJ-3 Blackjack variant[4], the first regular 'Mech design sporting double heat sinks in decades if not centuries. (Although it is not generally known, the Confederation did not develop double heat sinks themselves; the Federated Suns had prototypes manufactured in the Lyran Commonwealth and a Capellan agent was able to siphon a share of the production off to the Confederation.[5])

Following the discovery of the Helm Memory Core and the subsequent dissemination of lost Star League knowledge throughout the Inner Sphere in 3028, double heat sinks gradually became a staple of 'Mech construction again and were extensively used in retrofits and new designs. The NAIS had double heat sinks ready for serial production in 3041.[1][6]

http://www.sarna.net...ouble_Heat_Sink

#11 Deadmeat313

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Posted 24 December 2014 - 02:42 PM

Just to add : The Clans are actually advancing much faster than they did in canon. This is partly because travel time between worlds normally takes weeks. Also, battles would typically last much longer. A typical battle between IS forces would normally last a few weeks. The Clans, in the initial invasion, took many planets in a mere couple of days. Very few were taken in a single day.

Marching, maneuvering and deploying etc takes time.

From the Jade Falcon Sourcebook, the Wave One planets taken were :
Alkalurops, Anywhere, Barcelona, Bone Norman, Here, Persistence, Steelton, Toland, and Winfield.

Wave One covered March - April 3050, so eight weeks total.

#12 Dawnstealer

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Posted 24 December 2014 - 02:54 PM

As others had said, the last Succession War had just ended, and most of the IS was, ironically, at peace. Then the Periphery started to go quiet, then the Clans invaded.

Like Deadmeat said, armies can instantly pop between worlds in this game, but actual travel via jumpship (or warship, in the Clans case) could take weeks. Not to mention the Clans were pacifying worlds and so on - things we don't have to do in the game. For example, things got so nasty on Turtle Bay with the populace resisting that CSJ nukes it from orbit.

So because of that, the conquests are coming quicker than they did in lore, but then again, the IS is also fighting each other, as are the Clans, which isn't something that happened right off the bat. Steiner and Davion were one nation at that point, and the St Ives Compact existed as a little spur off of Liao.

Not exactly lore, but still fun.

#13 Chuck Jager

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Posted 24 December 2014 - 06:22 PM

So for CW why don't we just start a book club and meet 2-3 a week in our unit groups to discuss events pertaining to the assigned reading.

No better yet we can have a game show style online quiz and and challenges other factions to answer specifics about what happened at certain points in the time line. I bet 95% of the folks would start each answer off with "technically speaking" and at least 20% would apologize for the sound of their voice because of either/both sinus and asthma issues.

I started this reply as a snarky poke, but I think this shoe maybe fits too well.

#14 Tristan Winter

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Posted 24 December 2014 - 09:27 PM

View PostChuck YeaGurr, on 24 December 2014 - 06:22 PM, said:

I started this reply as a snarky poke, but I think this shoe maybe fits too well.

You came into a lore thread on a Mechwarrior forum to show that you're the dominant alpha male and all the other people are just nerds. Good for you, guy. You're like the Dan Bilzerian of MWO-players.

#15 Chuck Jager

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Posted 25 December 2014 - 05:05 AM

View PostNicolai Kabrinsky, on 24 December 2014 - 09:27 PM, said:

You came into a lore thread on a Mechwarrior forum to show that you're the dominant alpha male and all the other people are just nerds. Good for you, guy. You're like the Dan Bilzerian of MWO-players.

No I came into a CW vs lore thread out of the CW section, and admitted I was poking. The whole reason I made the post was because of all the chest thumping my lore is bigger than your lore struggles that come out of very valid discussions of how the background material is or is not incorporated into the game. IE nerdy alpha male arguments is what I see all to often, thanks for helping get the imagery more specific.

#16 Vxheous

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Posted 25 December 2014 - 09:57 AM

I could see PGI resetting Community warfare in March to coincide with Operation Revival Wave 1 start.

#17 Roadbeer

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Posted 25 December 2014 - 10:05 AM

The very second that the first planet was decided to be a W/L, MWO deviated from the canon timeline, thus creating an "alternate Universe"

At this point, major events can happen, but are not necessarily going to happen. This goes from everything to major, deciding, lore battles to the release years of specific equipment.

I suggest everyone get use to that.

#18 Alexander Steel

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Posted 25 December 2014 - 04:49 PM

After the Smoke Jags became the Smoked Jags, Victor Steiner-Davion challenged the clans to a trial of refusal to end the Clan Invasion. The Clans agreed ((mainly because the Warden Clans wanted an end to the war they never really wanted)) and the team IS won a narrow victory over team Clan, ending the clan's invasion... except for Clan Wolf. They refused to vote for or against the refusal challenge and as such claimed they didn't have to follow it's terms.

#19 Vxheous

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Posted 25 December 2014 - 05:19 PM

View PostAlexander Steel, on 25 December 2014 - 04:49 PM, said:

After the Smoke Jags became the Smoked Jags, Victor Steiner-Davion challenged the clans to a trial of refusal to end the Clan Invasion. The Clans agreed ((mainly because the Warden Clans wanted an end to the war they never really wanted)) and the team IS won a narrow victory over team Clan, ending the clan's invasion... except for Clan Wolf. They refused to vote for or against the refusal challenge and as such claimed they didn't have to follow it's terms.


This has nothing to do with Community Warfare circa 3049-3050. Please leave operation bulldog circa 3059 out of this.

#20 Alexander Steel

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Posted 26 December 2014 - 03:36 AM

It's part of the Lore, and I was expanding on ThomasMarik's history of B-Tech up until the FedCom Civil war.





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