Mcgral18, on 28 December 2014 - 10:10 PM, said:
Aside from armour allocation/limits and hardpoints, PGI implemented Omnimechs fairly accurately.
It's just that in MWO, Battlemechs are far superior, between hardpoint inflation and complete customisation.
Mcgral18, on 28 December 2014 - 10:10 PM, said:
Aside from armour allocation/limits and hardpoints, PGI implemented Omnimechs fairly accurately.
It's just that in MWO, Battlemechs are far superior, between hardpoint inflation and complete customisation.
Yeah one glaring thing there, the fact that Battlemechs are neary open ended and Omnimechs are:
1) heavily restricted
2) ergonomically difficult
3) way to hot.
......I also sat through every generation of band-aid .....I started just after the first mlas nerf, the one we are still sitting with.
The issue is pinpoint convergence, but I digress
The fact is that the clans are way WAY nerfed down.
So in building an Omni its a constant battle for stopping power, DPS means nothing if you are eating 70 points of damage the second you break cover.
Balanced? Meh its the same crap
mlas a problem? add heat
Guass a problem nerf it! (and it has velocity, crit damage, its USED to not be 100% explosion like ammo, the charge etc)
guass + PPC (oh noes)
Now its WAAAAAAAAA clans have to much range
..and (ironically) ER-PPC to stronk!
I agree though, I went back to IS mechs to try out the Crab, holy crap its a Direwale with a lower profile....with quad UACs its frigging glorious. Battle mechs are generally better with the exception of the Stormcrow and Timberwolf which are the two that have the pod space, and nothing rediculous hardwired (looking at you Warhawk heatsink torso).
PGI in both their implementation of band-**** (hi! ghost heat) and rigid adherence to stock mechs really shafted Warhawk. The disaster that is Gargoyle? 21.5 tons on an 85 tonner.....that is what you get AND its a ton and a half short of ferro.
Battlemechs are actually better once you get over the tasty loadout, I ran into that with Mad Dog is SHOULD be good, it should be godly.
.....man I hate that mech I couldn't even make myself clear all of the basics out.
Tesunie, on 28 December 2014 - 10:56 PM, said:
So Mechlab is OP, right?
Actually yes, we pointed it out that they may want to get all of the systems online before they turn us lose with the mechlab.
They weren't trying to hear that.
......which was three generations of changes before the game ever went "live"
Edited by Yokaiko, 28 December 2014 - 11:06 PM.