

Is Radar Derp Broken?
#1
Posted 28 December 2014 - 11:29 AM
I am very good at popping a LRM mech he launches and I avoid the missles but now it seems they can lock me for another 2-4 secs after I have been well out of sight.
If you changed something in the last couple patches it would be nice to know. Kinda sucks paying 6 freaking million and it not work worth a damn.
#2
Posted 28 December 2014 - 11:36 AM
#3
Posted 28 December 2014 - 11:37 AM
#4
Posted 28 December 2014 - 11:41 AM
I may be wrong but if you have the target derp module on, it allows you to drop behind cove and the enemy will lose lock right away... And so their missiles will lose lock. BUT if that missile mech that has lock on you, has a target decay module, and you have the target derp, his target decay module voids your target derp and so he still keeps lock on you for a few extra seconds after you take cover.
#5
Posted 28 December 2014 - 11:46 AM
When the rain comes it sucks. Radar derp Module is still probably the BEST module available, altho in my opinion, way to expensive (as are all modules and yeah i realize they are a type of 'end game thing', but they are expensive even to those of us that have stock piles of space bucks)
#6
Posted 28 December 2014 - 11:51 AM
CrushLibs, on 28 December 2014 - 11:29 AM, said:
I am very good at popping a LRM mech he launches and I avoid the missles but now it seems they can lock me for another 2-4 secs after I have been well out of sight.
If you changed something in the last couple patches it would be nice to know. Kinda sucks paying 6 freaking million and it not work worth a damn.
UAVs and mark 1 eyeballs will still make you go boom boom. Crisscrossed fields of missile fire also may cause you to be in a situation of doom and gloom as well.
#7
Posted 28 December 2014 - 11:59 AM
#8
Posted 28 December 2014 - 12:19 PM
Target decay is 2.75s, while ATD is 3.5s.
Radar derp just counters the normal lock time if I remember right, which means with ATD equipped you still have either 1.5 or 2,5 seconds of lock after breaking LoS, instead of 3.5s.
#9
Posted 28 December 2014 - 02:46 PM
#10
Posted 28 December 2014 - 02:49 PM
#11
Posted 28 December 2014 - 02:55 PM
CrushLibs, on 28 December 2014 - 02:49 PM, said:
I've seen lights sneaking up into the mountains that are labeled out of bounds. Perhaps one was spotting from there, or you were NARC'd. I don't know, unless you record a match there really isn't much for us to go on other than hearsay.
#12
Posted 28 December 2014 - 02:58 PM
I wasn't narc either the team hadn't pushed thru the gate at that point of the game
#13
Posted 28 December 2014 - 03:05 PM
Yoseful Mallad, on 28 December 2014 - 11:41 AM, said:
I may be wrong but if you have the target derp module on, it allows you to drop behind cove and the enemy will lose lock right away... And so their missiles will lose lock. BUT if that missile mech that has lock on you, has a target decay module, and you have the target derp, his target decay module voids your target derp and so he still keeps lock on you for a few extra seconds after you take cover.
I thought derp nullifies decay. It probably should be somewhere between the two with both effects mitigated.
Edited by Serial Peacemaker, 28 December 2014 - 03:07 PM.
#14
Posted 28 December 2014 - 03:09 PM
If Decay drops from 4 secs to 2 secs that would make sense. But if they lose lock instantly then I should have avoided those missles with ease.
#16
Posted 28 December 2014 - 07:39 PM
Yoseful Mallad, on 28 December 2014 - 11:41 AM, said:
I may be wrong but if you have the target derp module on, it allows you to drop behind cove and the enemy will lose lock right away... And so their missiles will lose lock. BUT if that missile mech that has lock on you, has a target decay module, and you have the target derp, his target decay module voids your target derp and so he still keeps lock on you for a few extra seconds after you take cover.
I thought it was the other way around.
#17
Posted 29 December 2014 - 12:27 AM
#18
Posted 29 December 2014 - 05:48 AM
Edited by mogs01gt, 29 December 2014 - 06:14 AM.
#19
Posted 29 December 2014 - 05:55 AM
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