There was a discusion about how easely Clan LRMs can be shot down.
here is a Video from NGNG on Twitch where Sean fights on IS side (traitor ;o))
at 22:40 you can see a Summoner shooting a LRM15 or 20 and the Catapult with dual AMS shots all down.
http://www.twitch.tv/ngngtv/v/3601674
Has anyone of you a comparable video of a IS LRM 20 against clan dual AMS ?
to see what needs to be changed ?
2
Change Clan Lrms
Started by Hornviech, Dec 30 2014 10:56 AM
3 replies to this topic
#1
Posted 30 December 2014 - 10:56 AM
#2
Posted 30 December 2014 - 11:12 AM
Nothing needs to be changed. No min range and lower tonnage for Clan launchers is enough. Btw, when you go for LRM, take more than one launcher.
Or you drop the LRM to take serious weapons.
Or you drop the LRM to take serious weapons.
#3
Posted 30 December 2014 - 11:40 AM
I think Clan advantages offset this disadvantage to streaming missiles, so I'd vote no to changes atm.
#4
Posted 31 December 2014 - 08:01 PM
Same. Ams will protect you but ams ammo will run out then you are screwed. Clan can carry more than enough ammo to cover this.
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