Exarch Levin, on 01 January 2015 - 08:15 PM, said:
Depends upon what you mean by "drastic" as I got a drastic boost in playability: it seems I'm finally now up to the levels of horribly CPU-bound MWO performance that y'all with similar setups have been at.
Perhaps now that I can play without sudden, dramatic FPS spikes (I'm talking ~60 dropping to <18; one match FRAPS had me dropping to 0 FPS) and rubberbanding/slingshotting I can experiment with some builds that aren't heavy on the LRMs/Streaks or the mighty LBX
Thanks for the feedback. I know, this might not be true for everyone, but if I am not the only one who is seeing a difference after running this program then maybe there is some truth to it. I know I didn't gain any fps (higher overall level-wise) but I did see a reduction of sudden sharp spikes in fps. Also, I am running this config setup currently.. you might want to give it a shot:
gp_option_ShowCockpitGlass=0
r_ColorGrading=0
r_DepthOfField=0
r_HDRGrainAmount=0.0
r_FogShadows=0
sys_MaxFPS=120
(sys_TaskThread0_CPU=1)
(sys_TaskThread1_CPU=2)
(sys_TaskThread2_CPU=3)
(sys_TaskThread3_CPU=4)
(sys_TaskThread4_CPU=5)
(sys_streaming_CPU=5)
(sys_physics_CPU=6)
sys_budget_streamingthroughput=32768000 (16000 * 2048)
sys_LocalMemoryGeometryStreamingSpeedLimit=32768000 (16000 * 2048)
sys_LocalMemoryTextureStreamingSpeedLimit=32768000 (16000 * 2048)
sys_streaming_max_bandwidth=32768000 (winsat mem @command prompt * 2048)
The stuff in parenthesis is something that I tried but it didn't work for me McWarriorOnline still uses the same CPU core it likes, not what you are telling it to use. AMD Phenom II 6 core (threadless CPU) here.