So i was thinking, once the coffer system is opened up and used for different things... why not let the COMMUNITY be a community and Merc/faction units use their coffer money to do real contracts with the solo players?
Lets say my Merc unit is looking to get some more players into the unit. Anyone can openly join as we have now but IF the single players want to try out a faction or merc unit, let them contact and let the units and the solo players do a contract. If the solo player wants to stay a lone wolf but wants to get in on some unit action and be a temporary player for that unit, let them negotiate a contract and pay it out from the unit's coffers.
Example...
The Dreadnought Merc Corp has just taken a contract to work for Kurita but we know we may not have the man power to really push the Clan front. With the coffer system, we put out that we are looking to contract TEMPS (with potential) for permanent work. And the pugs (single players) than contact us that they are interested. One might say, I really want to keep as a single player but id like to join you guys (in unit play) for 2 weeks. We ask what hes looking to get paid. Hes says 1.2 Mil a week, with the option to pull out after a week. We say we can do 1 Mil a week and you get payed at the end of each week. But if you pull out before the week is up, you get no pay.
He agrees and we open the in game calender, type in his in game pilot name on the date hired, the date he gets his first payment and second payment, if he stays the full 2 weeks. And set the option that he gets no pay if he leaves the unit before the week is up. And from that point, the system keeps tack of when it should pay out or not. It locks the agreed amount of money up so it can not be spent on other things. This prevents it from being used and a unit accidentally screwing over a temp to hire single player.
While that single player is with the unit, he would sign on with their TS or whatever accounts and be assigned to the unit as if he was any other guys joining the unit. Once he is done with his contact, he can stay on with the unit as a permanent member or just click the leave unit button and goes right back to being a single player (pug).
While he is with a unit, he earns c-bills xp and everything else normally just as he would as a single player. Its just the amount he signed on for through the unit is his pay for being a temp or temp to hire later.
I think this would really make it feel more like a community based game where the units have some say in added hiring (when needed) and helps the single players that want to try out the unit life but not sure if they want to stay with it or jump around as a real payed hired gun.
And yes I know any single player can join any unit in the game for free as it stands now. That im not trying to change. If they still decided to look around, see a unit they like and ask to join... let them. But a lot of single players dont WANT to or dont see the advantage in doing so. If they have a little more incentive in actually getting some extra pay out of it, they will be more likely to try it out.
If they stay with the unit after the contract is over, than its a win for both parties. If they dont stay, well they had some fun tying it out, making some extra money and the unit had a helping hand for a while when they needed it. Everyone still wins.
Edited by Yoseful Mallad, 04 January 2015 - 06:03 PM.