I'm Done With Cw
#21
Posted 02 January 2015 - 10:42 AM
((((
#24
Posted 02 January 2015 - 11:10 AM
Ghost Badger, on 02 January 2015 - 10:15 AM, said:
If all you want is a game and don't particularly care about flipping a planet, focus on planets with infinitely more attackers then defenders. IE, 60+/>60 that aren't in multiples of 12. You've got a good chance of nabbing a fight in under a minute.
shhhhh
you just wrecked my secret for getting fast CW drops
#26
Posted 02 January 2015 - 11:12 AM
Long Queue times?
Mixed Queues?
The maps?
The imbalance in mechs?
The rewards?
The repetition of the tactics for the maps?
People got stomped bad?
And any other thing you can think of........
For me it's the sheer long wait time ... even with the new improved Queue it's still bad!
#27
Posted 02 January 2015 - 11:13 AM
#28
Posted 02 January 2015 - 11:20 AM
And you need not worry about retention and the like since most people have left a long time ago...it's just a few of us hardcore mechheads now putting up with PGIs nonsense since there is nothing else to play.
#29
Posted 02 January 2015 - 11:25 AM
PurpleNinja, on 02 January 2015 - 11:13 AM, said:
Didn't have a full 12 last night...at all...most we had was 9...
Still found drops after less than 2 minutes...every time...and twice had an instant-game when we hit launch...
#31
Posted 02 January 2015 - 01:45 PM
Flaming oblivion, on 02 January 2015 - 09:22 AM, said:
NOPE
You learnt the cost of not separating pugs and premades once we will teach it you again PGI in the form of player retention and income.
GGclose,
Please feel free to flood the topic with lots of aggression
But just like before The queues will be separated its in PGIs interest nothing will change that.
May take awhile but I guarantee it will happen
It has taken you this long? I knew it was a failure the first day I tried it.
#33
Posted 02 January 2015 - 03:11 PM
Russ Bullock, on 13 December 2014 - 10:55 AM, said:
The whole concept is that the match maker and CW was definitely built primarily for Units and groups of 12.
Darth Mech, on 02 January 2015 - 03:09 PM, said:
Stop spreading this nonsense.
#34
Posted 02 January 2015 - 03:22 PM
#35
Posted 02 January 2015 - 03:42 PM
<---mourns for the closure of Warhamer
Still PGi could look at how it worked and build a good CW and not have to worry about liciense
#36
Posted 02 January 2015 - 06:46 PM
Personally I will not be doing faction fights if this trend keeps up.
#37
Posted 02 January 2015 - 06:51 PM
Magehunter, on 02 January 2015 - 06:46 PM, said:
Personally I will not be doing faction fights if this trend keeps up.
Plenty of casual groups and open TS servers that don't require any commitment to join, even for only a few drops a night.
#38
Posted 02 January 2015 - 07:00 PM
DV McKenna, on 02 January 2015 - 09:56 AM, said:
If pugs and teams were not in the same que for CW, then there would be no CW.
How do people still not see this.
If that's true, then PuGs and teams in the same queue for CW there will eventually be no CW, because PuGs (like the OP) will stop queueing because it's not fun to get utterly dominated every single drop. I'm not quite sure how you can't see this.
Edited by William Petersen, 02 January 2015 - 07:01 PM.
#39
Posted 02 January 2015 - 07:04 PM
William Petersen, on 02 January 2015 - 07:00 PM, said:
If that's true, then PuGs and teams in the same queue for CW there will eventually be no CW, because PuGs (like the OP) will stop queueing because it's not fun to get utterly dominated every single drop. I'm not quite sure how you can't see this.
Youp.. 10/10
Can sign under those words. I dont bother with cw as a solo dropper. Only if we are min 6 man we consider doing some cw matches. If it takes too long to find a match we jump back to public matches
Edited by ThisMachineKillsFascists, 02 January 2015 - 07:12 PM.
#40
Posted 02 January 2015 - 07:04 PM
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