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In-Game Mech Hangers For Defenders


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Poll: Mech Bays (83 member(s) have cast votes)

Have Defender's Spawn in Mechbays?

  1. That would be cool. (78 votes [93.98%] - View)

    Percentage of vote: 93.98%

  2. That wouldn't be cool. (5 votes [6.02%] - View)

    Percentage of vote: 6.02%

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#1 BTone

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Posted 12 December 2014 - 12:59 PM

Currently, attackers and defenders respawn in a dropship. I think that's very cool.

That being said, I think it would be a neat addition to have defender's start/respawn in a mech bay or mech hanger type of structure instead.

It makes sense, at least to me. They would already have a stable of mechs there if they were "stationed" to defend that planet. Also, I think it is more immersive. The dropships make sense for attackers, but maybe not as much for defenders.

Anyways, feel free to vote and discuss/comment/flame below!

#2 DirtyDrifter

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Posted 12 December 2014 - 01:33 PM

I like it as long as the area the defenders deploy from isn't static so that it can become camped by the opfor.

#3 Flip40

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Posted 13 December 2014 - 01:42 PM

Perhaps, have multiple hangers for multiple start/spawn locations?

Edited by Flip40, 13 December 2014 - 01:42 PM.


#4 DocBach

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Posted 13 December 2014 - 01:58 PM

View PostFlip40, on 13 December 2014 - 01:42 PM, said:

Perhaps, have multiple hangers for multiple start/spawn locations?


Especially if you can choose which one to spawn from.

Edited by DocBach, 13 December 2014 - 01:58 PM.


#5 Kalimaster

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Posted 14 December 2014 - 07:50 AM

I would say on some maps this might be a good idea, or popping up on elevators coming up from below from an underground Mech Bay

#6 Witch Doctor

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Posted 14 December 2014 - 05:16 PM

I don't think that mechs stored near guns.
Troopers don't live in towns.

#7 Johnny Z

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Posted 14 December 2014 - 10:39 PM

The OP is right on. They already said in one of the pod thingies that they wanted to or were working on elevators. It would make total sense if this was what these elevators were used for. This was a long while ago though and I totally forget in what format it was mentioned.

We wouldnt see this on these maps or even the third one someone said they nearly have ready, but wouldnt be a surprise if it was on a future map.

Edited by Johnny Z, 14 December 2014 - 10:41 PM.


#8 Telmasa

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Posted 15 December 2014 - 02:18 AM

Well, I for one don't like the idea. Why would your mech garrison happen to be stationed out in the boonies of nowhere next to an orbital defense gun - clearly a popular target for planetary assault? It wouldn't make sense.


Plus, it would mean defenders would lose the security that dropships bring around a dropzone, making spawncamping much more likely; just plopping down more turrets would only work to a point, because turrets don't respawn.


I much prefer things the way they are. It makes sense to me that the defenders would reactively be sent to defend a location that an attacking dropship has been detected enroute to, and that they would very rarely be caught right outside the defender's garrison itself.


That kind of thing would make some sense in very specific scenarios, and be totally cool and awesome, but I only see that really happening if/when someone finally gets the moxie to make a single-player (or cooperative online) campaign Mechwarrior game.

#9 Karl Streiger

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Posted 15 December 2014 - 04:58 AM

"Get out of the Hangar!"
Approved!

#10 Lukoi Banacek

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Posted 01 January 2015 - 02:18 PM

View PostTelmasa, on 15 December 2014 - 02:18 AM, said:

Well, I for one don't like the idea. Why would your mech garrison happen to be stationed out in the boonies of nowhere next to an orbital defense gun - clearly a popular target for planetary assault? It wouldn't make sense.


Actually it would make sense from the military perspective of "fixed site security" in which the force responsible for the infrastructure, is embedded in the location. Happens all of the time in the real-world.

Don't consider yourself the entire planetary garrison, merely the defensive force allocated to that location.

I think elevators bringing up mechs from an underground bunker makes sense from a lore perspective here and would be a nice change up.

Perhaps they use Dropships for planets particularly hard hit so that the defenders get the benefits of the dropship lasers, and in matches where the defenders seem to be winning handily, they use the elevators (with no lasers) to introduce defenders from the mech bays below.

Just an opportunity to do a little on the fly balancing of the fights to keep them intense.

#11 Khobai

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Posted 01 January 2015 - 02:32 PM

The only way defenders coming out of a fixed location could work is if there were some serious anti-camping measures. Like indestrucible ERPPC turrets or something to prevent the attacker from camping.

#12 Vaniyz

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Posted 01 January 2015 - 03:32 PM

Much as I still think it's wierd that we have a Company of mechs defending a cannon, I like the idea.

The whole base defenses are wierd to start with anyway. As there's no emplaced anti-air anywhere around, obviously enemy dropships nor fighters are of any concern to the orbital cannons. So then the concern is obviously ground assault (surprise!), but we have gates with magnetic locks that are designed poorly, and relatively poor turret defenses only inside/on the wall. So it's not the emplaced defenses that are supposed to protect the base. From a strategic standpoint, it looks like the bases were designed under the assumption they wouldn't be attacked, but if they were then the defenses were a temporary measure for allied mechs to get in place. So if you're planning on your actual defense being mechs, wouldn't you at least have a few mechbays? These cannons seem like they're expensive, and kind of high-priority to defend, so I never did understand the paper-thin defenses and flying in defenders.

(In implimentation, though, you'd need a multitude of places to come out from. I personally like elevators. But if you can bury mech repair facilities, wouldn't you bury your power generators? But then that wouldn't contradict the logic of these places anyway.)

#13 Nothing Whatsoever

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Posted 01 January 2015 - 07:06 PM

I'd like this for sure!





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