

What Tier 5 Looks Like
#1
Posted 28 December 2015 - 12:35 PM
#2
Posted 28 December 2015 - 12:38 PM
question 2: won't new players get handled as Tier 3?
Edited by Tsuki Ookami vas Mugunghwa, 28 December 2015 - 12:38 PM.
#3
Posted 28 December 2015 - 12:40 PM
#4
Posted 28 December 2015 - 12:40 PM
Soulscour, on 28 December 2015 - 12:35 PM, said:
how do you know the player tiers?
ALso, assuming you're correct, uhm... they're brand new players, what exactly are you expecting from players who don't know the maps, don't have a wide selection of mechs, don't know the game yet, etc.?
It took me about 45 minutes to make it through Tier 5 a few weeks ago. That's about as easy of a tier "grind" I've ever had. Tier 4 didn't take much longer.
Edited by Sandpit, 28 December 2015 - 12:41 PM.
#5
Posted 28 December 2015 - 12:41 PM
#6
Posted 28 December 2015 - 12:42 PM
#7
Posted 28 December 2015 - 12:45 PM
His sensitivity is also too high to aim his AC2s at that range.
Also, lol, AC2s. Was that a stock build?
#8
Posted 28 December 2015 - 12:47 PM
AbyssalTyrant, on 28 December 2015 - 12:41 PM, said:
hmm, well that's new to me. thanks for the info.
so instead of letting them play with decent players to learn from those how to play, PGI gave new players a sh*tty excuse of a tutorial and let them duke it out in the underbelly. *sigh*
#9
Posted 28 December 2015 - 12:50 PM
#10
Posted 28 December 2015 - 12:51 PM
Lots of static mechs just staring at you. Was another dimension to be sure.

#11
Posted 28 December 2015 - 12:53 PM
Axeface, on 28 December 2015 - 12:42 PM, said:
No, that's hell! Tier 2 and upwards is Valhalla, where you have to prove yourself every single fight, just to be restored afterwards. And every single fight you hone your skills to be ready when the hordes of Hel and the Frost Giants come to cross Bifrost and kill Heimdall. Also mead.
Tsuki Ookami vas Mugunghwa, on 28 December 2015 - 12:47 PM, said:
hmm, well that's new to me. thanks for the info.
so instead of letting them play with decent players to learn from those how to play, PGI gave new players a sh*tty excuse of a tutorial and let them duke it out in the underbelly. *sigh*
They have a PSR multiplier to rank them up if they're good. Pitting newbies in tier 3, against veteran players, would be a horrible experience and was cited as a reason for many new players leaving prior to the introduction of PSR. You can't learn **** if you don't even get the time to get accustomed to the game and weapon mechanics!
#12
Posted 28 December 2015 - 12:54 PM
AbyssalTyrant, on 28 December 2015 - 12:50 PM, said:
Its also easier to perform well when you are consistently paired in games with experienced players instead of entire teams that wander off.
Shredhead, on 28 December 2015 - 12:53 PM, said:
I think hes refering to the seal clubbing potential. At least I hope so.
Edited by Soulscour, 28 December 2015 - 12:57 PM.
#13
Posted 28 December 2015 - 01:05 PM
#14
Posted 28 December 2015 - 01:05 PM
I was put firmly in the middle of T5 after spending a lot of time switching between mechs and the steep learning curve ruined my ELO.
Although the worst thing about everyone all over the place is it can lead to stomps by teams that work together.
I try to give some direction, but it only works some of the time. I remember one game on forest colony where I was in a crab with a group of heavies and assaults up against 3-4 heavily damaged opponents. I called for a push focusing fire right before someone said that we need to fall back because we're taking too much damage. One Atlas followed me. We took out one before focus fire did us in. They then overrode the rest of the group.
Although I will say that everyone moving and fighting on their own is much more enjoyable than the old days of everyone hiding and afraid to make contact.
#15
Posted 28 December 2015 - 01:17 PM
This is a great video for PGI to watch if they want to see what sort of problems new players have with the game. Understanding weapon ranges seems to be a big one.
Mcgral18, on 28 December 2015 - 12:45 PM, said:
His sensitivity is also too high to aim his AC2s at that range.
Also, lol, AC2s. Was that a stock build?
Yes it's the EBJ trial mech. I've actually run it in CW a few times and you can out damage most players with it if you know what you're doing. One thing I like about it for new players is that it's cool running. There isn't enough UAC/2 ammo for an experienced player, but a new player will usually be alright.
Edited by Jman5, 28 December 2015 - 01:24 PM.
#17
Posted 28 December 2015 - 02:52 PM
#18
Posted 28 December 2015 - 03:23 PM
Shredhead, on 28 December 2015 - 12:53 PM, said:
We're coming for you, Barbara...
#19
Posted 28 December 2015 - 03:28 PM
I think not.
We still had to figure out mechs, weapons, maps, ranges......the whole smash.
Edited by Piney, 28 December 2015 - 03:31 PM.
#20
Posted 28 December 2015 - 03:37 PM
ZenFool, on 28 December 2015 - 02:52 PM, said:
Yeah, I encountered that same problem when they put PSR in, they only took data from a nine month period where I was almost entirely inactive so I was placed into tier 5. I was pretty salty that this happened to me while newbies got a jump start to tier 3 for no reason(while it lasted). I felt kinda bad stomping on so many clear newbies, hopefully that didn't ruin the game for anyone.
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