DEMAX51, on 06 January 2015 - 11:44 AM, said:
Only if you're face-hugging the target. Seriously, though, meatshielding for your teammates is much more useful in most cases than ejecting. You'd be surprised how many people continue to shoot a completely weaponless stick of a 'Mech, just to eke out that one more kill, all the while being blasted apart by the guy's teammates.
Harathan, on 06 January 2015 - 12:18 PM, said:
*snip*
Certainly newer players are more likely to do it, but even veteran players sometimes get so focused on a target they will continue to shoot it even when it has no weapons and they're getting hammered from 2 sides by the lance they *should* be shooting at.
*snip*
You would be surprised how many times i've lost shots due to lack of situational awareness, or even just after taking a shot an ally move into my attack taking it to the back (happens most often when I am using the Trial Adder or Trial Warhawk and those ERPPCs)
As for knowing when the enemy has no weapons left, more often than not (at least for me) I am only glancing at the target information panel to see where their armor is weakest not what weapons are still active, I only glance because in the heat of battle I want to keep an eye on my surroundings to make sure that I am not spending too much time in direct sight of the enemy when I don't need to.
DEMAX51, on 06 January 2015 - 12:40 PM, said:
It's kind of a necessity, though. If ejecting weren't allowed at all, smart players/teams would just strip a 'Mech and leave it alive so that that pilot becomes completely useless for the rest of the game.
*snip*
Diffidently agree with you, having the eject option is necessary because without it as an attacker all you would have to do is disable the weapons on the enemy mechs and then march into the base and take out the gens without resistance while the enemy pointlessly watch or even try to get into your line of fire in order to get a new mech, which at that point they could just spawn camp the defenders 1 at a time. On the flip side the defenders can knock out weapon systems and then just focus fire on the attackers one at a time while spawn camping the LZ.