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#21 Kjudoon

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Posted 09 January 2015 - 06:50 PM

Thank you mischief. With my current losing streak I was starting to feel worse and worse. Good to know it is because I am in the big leagues. Most matches I finish with 3 kills and maybe 1200dmg but notalways winning. And don't ask about my pug record...ick.

#22 cranect

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Posted 09 January 2015 - 06:56 PM

Mischeif you dont have to light rush the first wave. You can still take the bog them down with armor lol.

#23 MischiefSC

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Posted 09 January 2015 - 07:13 PM

View Postcranect, on 09 January 2015 - 06:56 PM, said:

Mischeif you dont have to light rush the first wave. You can still take the bog them down with armor lol.


In a 12man? Sure. Even 4 pugs is enough to bugger an assault rush.

My sincere and heart felt hope is that changes are made to eliminate the viability of the 12 light zerg. What works is what works; attacking you can run 2 or 3 12 mech zergs and with even low/moderate skill and coordination win an attack on Boreal or Sulfur. It's just not what I enjoy playing with or against.

Heavy/assault pushes, slow advances, they are harder but more enjoyable overall for everyone.

What works is what works. Lights are, for lack of a better term, broken. They are broken on purpose so that they can be played in pug/group queue. Not sure how to fix that. In CW though.... needs a better solution.

#24 cranect

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Posted 09 January 2015 - 07:19 PM

Ahh got it. I misinterpreted somewhere I think.

#25 MischiefSC

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Posted 09 January 2015 - 07:39 PM

View PostKjudoon, on 09 January 2015 - 06:50 PM, said:

Thank you mischief. With my current losing streak I was starting to feel worse and worse. Good to know it is because I am in the big leagues. Most matches I finish with 3 kills and maybe 1200dmg but notalways winning. And don't ask about my pug record...ick.


Go play on the Clan borders, you'll feel better. That's excellent stats anywhere else but the Dav/Mar border and here it's still solid numbers. I did some pugging elsewhere and ended up coming back, feeling better about the situation :P

#26 Roadbeer

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Posted 09 January 2015 - 07:51 PM

View PostKjudoon, on 09 January 2015 - 06:50 PM, said:

Thank you mischief. With my current losing streak I was starting to feel worse and worse. Good to know it is because I am in the big leagues. Most matches I finish with 3 kills and maybe 1200dmg but notalways winning. And don't ask about my pug record...ick.

You're thinking with PUG queue mentality. The numbers in CW are next to meaningless.

Were you an asset to the team?
Are you willing to sacrifice yourself so another can reach the objective?
Did you hold your position (while others may have crumbled)?
Did you execute the drop leaders instructions to the best of your ability?

There are SOOOO many intangibles that aren't reflected on the scoreboard that contribute to a win/loss, taking self out of it and move as a unit and you'll almost always put a win on the board.

This, IMO, is where Marik excels.

#27 Kjudoon

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Posted 09 January 2015 - 08:09 PM

I could not find a clip of iron bar bassey on the front of the train cowcatcher from Mad Max Beyond Thunderdome, screaming but yeah.... that's me Roadbeer... you probably saw that once or twice.

#28 Podex

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Posted 09 January 2015 - 09:18 PM

Don't sweat the score. It's the win that counts.

Few times have I been a wrecking ball in assault. High damage usually come from disjointed teams in pug battles. They are also usually tied to a loss. Most really good games have low scores and low kill counts, but come out with a win. I can't even count the number of games where I lost at least half of my deck doing nothing but tanking damage so the team can get the objective. You just have to do what needs to be done.

Holding ground is another story altogether. Wrecking ball = good times :D

You only really see this on the Dav/Marik border. We both play as a team with only one goal -- win. Because of this common, unselfish mentality, we have become each other's mentors and found a deep respect for each other. We don't cut the other slack and we surely don't expect any in return.

Edited by Podex, 09 January 2015 - 09:35 PM.


#29 Kjudoon

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Posted 09 January 2015 - 10:14 PM

Don't get me wrong. The stats are just a way to let me know how I am participating and potentially effective I have been. On the other hand I am concerned first and foremost on the W .

#30 Joe Decker

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Posted 11 January 2015 - 04:22 AM

View PostRoadbeer, on 09 January 2015 - 07:51 PM, said:

You're thinking with PUG queue mentality. The numbers in CW are next to meaningless.

Were you an asset to the team?
Are you willing to sacrifice yourself so another can reach the objective?
Did you hold your position (while others may have crumbled)?
Did you execute the drop leaders instructions to the best of your ability?

There are SOOOO many intangibles that aren't reflected on the scoreboard that contribute to a win/loss, taking self out of it and move as a unit and you'll almost always put a win on the board.

This, IMO, is where Marik excels.


These Points are also the Reason why for Example the Solo Tournaments in the Past meant worst possible Games you'd ever saw :D

Bad for every Newcomer to the Game if his first Weekend of MWO is on such a Weekend.

Edited by Joe Decker, 11 January 2015 - 04:23 AM.


#31 R3APR

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Posted 11 January 2015 - 10:19 PM

The big difference with Davion and Marik pugs is that MOST marik pugs are in the FWLM community. We're all on the same TS server sync dropping. We get the occasional solo pugs that are not, but we've been funneling them to our community website.

So, when you see a Mark pug grp.....you can bet that 75% or more of them are on comms together.

#32 Karl Marlow

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Posted 11 January 2015 - 10:29 PM

View PostAcario, on 11 January 2015 - 10:19 PM, said:

The big difference with Davion and Marik pugs is that MOST marik pugs are in the FWLM community. We're all on the same TS server sync dropping. We get the occasional solo pugs that are not, but we've been funneling them to our community website.

So, when you see a Mark pug grp.....you can bet that 75% or more of them are on comms together.


Even groups that have their own comms, such as seraphim, have the FWLM ts info and hop on when they find themselves in a drop with us.

#33 Kjudoon

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Posted 11 January 2015 - 10:45 PM

Darn tootin we seraphim come over FWLM coms when we get a sync. I fought hard to get that moving along on our side of the coin. makes for better times, better play. and many thanks to the FWLM mods who I know we wore out on this

#34 cranect

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Posted 12 January 2015 - 05:39 PM

Yes you did Kjudoon. Yep its always fun over on their TS.





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