Brody319, on 09 January 2015 - 08:10 PM, said:
they could just set its scale to one lower what it currently is.
It isnt a matter of simply scaling the mech down. Apparently doing so required much more work, including having to do textures from scratch and stuff like such.
Like what I and a few others mentioned: Hitbox pass to extend its arm hitboxes and then reduce side torso hitbox accordingly.