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What Time Does The Action Happen?


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#1 Sagamore

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Posted 11 January 2015 - 09:38 PM

I'm usually playing around 10pm PST and occasionally around 3-5PM PST on Saturday or Sunday.

Maybe I'm just constantly playing at non peak hours but I only ever see 1 or 2 contested planets for the FRR and the numbers on our side already exceed the attackers/defenders on the other side. As such I rarely get a CW game in.

Any idea if it is the same story for other factions? I had heard that many players were getting bored of CW.

#2 Roadbeer

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Posted 11 January 2015 - 09:48 PM

Pretty much that. 3-5 PST is about an hour or two before things start swinging and 10PM is after the Cease Fire and the stretch is too long to really effect change.

#3 Karpundir

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Posted 12 January 2015 - 07:48 AM

Ideally, the action should kick off right away after the cease-fire ends to get the fights going. It requires a 12-man to hit the queue and do some ghost drops to get the enemy's attention. That is what was happening during the week when we were taking CGB planets aggressively.

The key is to start being the aggressor and not waiting for an enemy to start hitting our planets before hitting the CW queue. As soon as we let that happen, we are fighting an uphill battle.

#4 Abivard

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Posted 12 January 2015 - 03:48 PM

View PostKarpundir, on 12 January 2015 - 07:48 AM, said:

Ideally, the action should kick off right away after the cease-fire ends to get the fights going. It requires a 12-man to hit the queue and do some ghost drops to get the enemy's attention. That is what was happening during the week when we were taking CGB planets aggressively.

The key is to start being the aggressor and not waiting for an enemy to start hitting our planets before hitting the CW queue. As soon as we let that happen, we are fighting an uphill battle.


Also remember, it is a zero gain to defend a world, the best you can ever hope for is to simply delay the planets fall.

Attacking an enemy held world on the other hand the worst that happens is that they keep it, the best case is that we take their world as well as having made them commit so much to defense that their attack on our world failed.

If you queue on attacking enemy held worlds, others will come, both for our side and the others side.





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