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In-Game Compliment System


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Poll: In-game Compliment System Poll (6 member(s) have cast votes)

Should we have an in-game compliment system?

  1. Yes (4 votes [66.67%])

    Percentage of vote: 66.67%

  2. No (2 votes [33.33%])

    Percentage of vote: 33.33%

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#1 rolly

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Posted 02 November 2015 - 07:25 AM

Hey all,

We now have a complaint system in-game to report players. I believe to counter act this complaint system there needs to be a compliment system. This would also serve to add some positivity to the community and teamwork. Which is really needed.

Simply put, at the end of the match you can +1 Like a player for their conduct. Either mid match or at the end summary.

For example - World of Warships gives you compliments to award for players who communicate well and for assisting in combat.

This can also accumulate to be awarded MVP for say a small bonus in XP or cred. I'd say if a player gets 1/2 the teams votes.

Thoughts?

#2 Makenzie71

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Posted 02 November 2015 - 07:55 PM

I've been mulling this over in light of how secondary roles, which are required for proper team play, do not receive any credit. In game, you are rewarded first by wins/loss of the total match, then by damage done. You get minimal points for anything else. So the guy who ran and kept caps up while everyone else fought baddies off gets no credit, while someone who made a poor left turn and managed to get one alpha off before being utterly dished will probably get at least in the triple digits.

I would think of it as a karma system. This has been the model I've been rolling around in my head:

If someone does good...they keep caps up, someone gets your back in a pinch, someone gets you a good spot and lets you bring some serious rain in...etc...you like what this person has done, you give them a little upvote. They get an extra point for that match.

Points accumulate and carry to each match, up to a set cap...something like 100 or 150. Points are account bound. You get a couple points for suppressing fire long enough to allow your fatties to get into a good place and make a good racket...well, you get a couple points boost on your next match.

There will be bonus points for certain things. Like a win under your command...lance commands get 2pts, company commands get 4. Doing 750+ damage in invasion/resistance gets a point. Etc.

You lose points by a team loss. Your team loses, you lose a point.

I've been pondering allowing a negative vote but there's too many people out there who would make a mistake, die early, and punish the team by slashing everyone before dc'ing. Maybe allow voting people down, but on a timer...once per 3 minutes or something. I'm not sure how that would work best.

But I do think there should be a means to reward people who thoroughly support the team, but do so in a way that gets them no glory. I want the glory of the damage and kills I accomplished, but I couldn't do it without that guy behind me keeping me under ECM and covering my ass.





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