Can We Get A Way To Save Mech Loadouts?
#1
Posted 15 January 2015 - 03:33 PM
#2
Posted 15 January 2015 - 03:46 PM
#3
Posted 15 January 2015 - 03:47 PM
then you could share mechs with other people
#4
Posted 15 January 2015 - 03:52 PM
#6
Posted 15 January 2015 - 04:00 PM
Fiddling in the Mech lab is half the fun of a Mechwarrior game, but when the UI is the UI we have.....it really kills the mood.
Edited by LordKnightFandragon, 15 January 2015 - 04:00 PM.
#7
Posted 15 January 2015 - 04:01 PM
Pjwned, on 15 January 2015 - 03:52 PM, said:
I don't know what they are smokin', but that has the polar opposite effect for me. Makes me not want to bother really.
#9
Posted 15 January 2015 - 04:11 PM
I'm very tempted to throw together a demo for MWO in Unity and show just how good the UI could be, but have never been able to find the time
#10
Posted 15 January 2015 - 04:20 PM
Pjwned, on 15 January 2015 - 03:52 PM, said:
Depends how they implement it, chances are the loadout interface wouldn't take items from other mechs so you'd have to have it in your inventory to work anyways.
#11
Posted 15 January 2015 - 05:11 PM
This in turn means less urgency to premium time, as well as making it less important to try to get c-bills directly via MC or indirectly (such as buying and selling the CDA-2A Champ mech).
#12
Posted 15 January 2015 - 05:14 PM
Kyrie, on 15 January 2015 - 05:11 PM, said:
This in turn means less urgency to premium time, as well as making it less important to try to get c-bills directly via MC or indirectly (such as buying and selling the CDA-2A Champ mech).
what he said. pgi loves our wallets, not our sanity
#13
Posted 15 January 2015 - 05:36 PM
Edited by Lasertron3000, 15 January 2015 - 05:38 PM.
#14
Posted 15 January 2015 - 10:11 PM
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