VinJade, on 18 January 2015 - 12:42 PM, said:
though if part of the game in the future it should only be for mechs produced by the Capellan Confederation only as it would make sense for the raven to mount it and others found with in that house.
In all fairness the other houses steal the technology shortly thereafter (I wanna say, within 5 years or so)
WDBDBloodyTriggerZ, on 18 January 2015 - 01:08 PM, said:
ARE YOU OUT OF YOU MIND?!?!? LRMS DONT NEED A DAM BUFF YOU DUMB CHILD THEY NEED A NERF! How about they can only lock on to you if they have a visual on you because most shower you down with missiles even though they dont have a visual on you and it is extremely unfair. Also i dont know why but even if you are not gettiing rained on your cockpit it spams your cockpit with flames and smoke and it shakes you around so you cant fight back.
I don't usually say this, but YOU are the only one to blame when you are hit by LRMs.
LRMs are the easiest weapon to avoid, and relies almost completely on the actions, and level of play, of the target.
If LRMs are bothering you, then you have the following to counter them:
1- Around 5 seconds of heads up since you get a loud "INCOMING MISSILE" message, both visually, and audibly.
2- Slow projectile speed allowing you to relocate/hide
3- AMS. Some mechs mount up to 3 AMS on them, allowing for an impressive curtain of cover against them.
4- ECM. Absolutely negates almost any possibility of being locked on, let alone being hit by them
5- Basic, indestructible, invulnerable, unbreakable, cover.
6- Radar Deprivation. Even with the best LRM modules, they have you on their sensors for 1.5 seconds after they lose LOS.
You've been playing for just over a year now. LRMs should not be a challenge for you as much.
In above average play you practically never see them, and when they are present, there is enough AMS to relegate them to useless. In higher play no one even needs AMS, since we just use cover extensively.
No other weapon system in the game gives you a heads up that you are being shot, and no other weapon system in the game (Other than Streaks who only have ECM) has hard counters. Only LRMs do.
LRMs are an easy to use/hard to master weapon, and that comes from the fact that despite the pilot's skill, it really depends on the target.
EDIT: Added point 6. Radar Dep. Can't believe I forgot about it.
Edited by IraqiWalker, 19 January 2015 - 12:24 PM.