#21
Posted 16 January 2015 - 09:27 PM
Give awesome 25/25 instead. That's what I hope to see anyway.
#22
Posted 16 January 2015 - 09:37 PM
Sincerely, PGI
(According to the latest Town Hall, they have no plans to nerf the TDR-9S)
#25
Posted 16 January 2015 - 09:56 PM
Alistair Winter, on 16 January 2015 - 09:48 PM, said:
Yeah, powercreep.......for me, kills games...
MWO is going to go full on Call of Duty mode, where you walk around a corner with a Direwolf, see a single TDR9S and with all his quirks, he mows you down in 2 seconds flat......
I can see this game really being power creeped to hell in a year or so. Its going to be like EQ2 Shadowknight, walk in a room, AoE like mad, the room dies...NEXT.
#26
Posted 16 January 2015 - 10:00 PM
LordKnightFandragon, on 16 January 2015 - 09:56 PM, said:
Yeah, powercreep.......for me, kills games...
MWO is going to go full on Call of Duty mode, where you walk around a corner with a Direwolf, see a single TDR9S and with all his quirks, he mows you down in 2 seconds flat......
I can see this game really being power creeped to hell in a year or so. Its going to be like EQ2 Shadowknight, walk in a room, AoE like mad, the room dies...NEXT.
The quirks were in response to the Clans. If you want they could do what they used to do. Nerf the popular meta into the ground. And any mechs that make use of said meta get nerfed hard. Like the Victor. Which incidentally after removing it's negative quirks was founding lacking as a Tier 1 mech.
#27
Posted 16 January 2015 - 10:07 PM
geodeath, on 16 January 2015 - 09:18 PM, said:
Oh, we're sorry, you must be a Thunderbolt pilot. Unfortunately some of us want to see things be corrected, such as the TDR's insane ability to boat 3 ER PPCs with less (or equivalent, I'm not actually quite sure) heat, better hitboxes, and better speed than the Awesome 9M, the mech known for doing that. The TDR should only be carrying at most 2 ER PPCs and still be heat efficient with them like it is now with 3. Unless you want to give the 9M a 50% or more heat generation quirk for the weapon (which would be silly) then the TDR does need to be brought back down from its currently ridiculously high perch.
#28
Posted 16 January 2015 - 10:09 PM
#29
Posted 16 January 2015 - 11:03 PM
#30
Posted 16 January 2015 - 11:24 PM
#31
Posted 17 January 2015 - 01:23 AM
If it's not good enough, add more quirk until it is.
Also, I would like to see more "General" quirks than weapon specific quirks, so maybe we'd see PPC Tbolts, or Missile-boat t-bolts...
The fact that all the griffins have SRM quirks, when none of the griffin variants in this game come with SRMs stock, irritates me to no end. Why no PPC or LRM quirks?
#32
Posted 17 January 2015 - 01:28 AM
Edited by kapusta11, 17 January 2015 - 01:45 AM.
#33
Posted 17 January 2015 - 02:13 AM
Why the 9S even got that much of a cut on ERPPC heat for its stock load of 1 ERPPC, still leaves me scratching my head.
PGI had to have known the chaos that would come from 9S quirks.. how did 50% heat reduction to ERPPC even get put on the table..
Now if those quirks were assigned to specific hardpoints, that would solve alot of problems, because if only that right arm on the TDR-9S was give that huge of a boost, we wouldn't have multiple QQ threads, let alone a 57 page thread about how ridiculously bent that one mech's quirks are.
9S ERPPC quirks need to come down to where the AWS-9M quirks are, and be done with it, simple as that.
On one side, I think the velocity is right on, 1250mps feels right, but should be applied to all PPC's for all mechs (PPC/ERPPC/C-ERPPC) and not even be part of quirks.
Enough with the powercreep though ffs.
#34
Posted 17 January 2015 - 06:51 AM
Mister D, on 17 January 2015 - 02:13 AM, said:
Why the 9S even got that much of a cut on ERPPC heat for its stock load of 1 ERPPC, still leaves me scratching my head.
PGI had to have known the chaos that would come from 9S quirks.. how did 50% heat reduction to ERPPC even get put on the table..
Now if those quirks were assigned to specific hardpoints, that would solve alot of problems, because if only that right arm on the TDR-9S was give that huge of a boost, we wouldn't have multiple QQ threads, let alone a 57 page thread about how ridiculously bent that one mech's quirks are.
9S ERPPC quirks need to come down to where the AWS-9M quirks are, and be done with it, simple as that.
On one side, I think the velocity is right on, 1250mps feels right, but should be applied to all PPC's for all mechs (PPC/ERPPC/C-ERPPC) and not even be part of quirks.
Enough with the powercreep though ffs.
Power creep is the inevitable consequence of pgi's refusal to nerf tbr and scr. Best get used to it.
#35
Posted 17 January 2015 - 07:31 AM
Edited by Axeface, 17 January 2015 - 07:31 AM.
#36
Posted 17 January 2015 - 08:39 AM
F4T 4L, on 17 January 2015 - 06:51 AM, said:
TBR and SCR have gotten constant nerfs since release. They can't even have internals optimized. You sir, are engaging in buffoonery!
They both got a little buff the same time IS lasers got a buff however.
Edited by Golden Vulf, 17 January 2015 - 08:41 AM.
#39
Posted 17 January 2015 - 10:12 AM
Edited by Tahribator, 17 January 2015 - 10:13 AM.
#40
Posted 17 January 2015 - 10:16 AM
Brody319, on 16 January 2015 - 10:09 PM, said:
IS ERPPC: 10/12 4s
CERPPC: 15/15 5s
Pitch the ERPPC quirks and call it good. wouldnt even need velocity buffs then...
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users